Changelog
Additions
- 3 new ores with their respective nuggets, items, ores and storage blocks,
- Added shadowroot, nightstone, ebonys, nagrilite and tenebrum tools, you can progress in midnight a bit now
- Added tenebrum armor, more soon to come
- Suavis, a new food source found on the floors of the vigilant forest, makes you quite dizzy... It's not fertile, so be careful with your rations, cook it or you're in for a treat... I mean a trip...
- Work in progress mob, the hunter, you can play around with it in creative
- Pirate speak translation, yarrr
Changes
- Restructured dark willow trees, they're much bulkier, you can make a small home in the stump
- Giant mushrooms no longer glow on the outside of the caps, eerie!
0.1.1
Additions
- Dead wood generation
Changes
- Improve shadowroot tree and mushroom generation
- Improve Rifter's AI, and make them a more challenging fight
- Disallow sleeping near rifts
Bug Fixes
- Fix various unassigned block hardness levels
- Fix midnight wood not crafting into trapdoors
- Fix shadowroot chest particles being incorrect
- Fix captured entities not being flipped upside-down
- Fix infrequent crash when loading unstable rifts
0.1.0
- First alpha release!
Files
themidnight-0.1.2.jar(11.21 MiB) Primary Download
Featured versions
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Cryptic Mushroom
Organization
KingPhygieBoo
Collaborator
SilverDavidMC
Collaborator
cipherzerox
Creator, Concept and Aesthetic Designer
12wdog
Modeler, Gameplay Designer
![](https://cdn.modrinth.com/user/dJlMvLOf/b85b6d215fffbdaf8441e16b02c3427291200b0e.jpeg)
Lachney
Music Composer, Sound Designer
Jonathing
Programmer, Gameplay Designer, Music Composer
FlashFyreMods
Programmer, World Generation Designer, Texturer
CrystalZink
Texturer
Technical information
License
ARR
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required
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required
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