Compatibility
Minecraft: Java Edition
1.20.1
1.19.4
1.19.2
1.15.2
1.14.4
1.12.2
Platforms
Forge
Supported environments
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Details
Licensed ARR
Published last year
Updated 2 days ago
Changelog
Changes
- Updated Forge to 28.2.0.
- Backported translations from the 1.15.2 version.
- Rift entity no longer spawns on mushroom islands.
- When hunter attacks or is damaged, it will fly back up to the sky (like the phantom).
- Nerfed rifters.
Bug Fixes
- Fixed hunter movement.
- Fixed stinger eggs spawning in at y=0.
- Fixed bedrock not generating.
- Fixed small issue with the hunter.
- Fixed crash where the game would try to find a stinger egg nest when there wasn't one.
- Fixed hunter attack mechanic so you can guard from it.
- Fixed not being able to swim in miasma.
- Fixed SuavisBlock crash.
- Fixed tall mistshrooms consuming bonemeal without growing anything.
- Fixed shears being unusable on already carved sides of fungi hats.
- Fixed inconsistent tendrilweed growing logic.
- Fixed naming mistake with the deceitful snapper.
- Fixed bedrock not generating properly.
- Fixed molten craters replacing trees and large fungi with trenchstone.
- Fixed origin of small bogshroom structure not existing.
- Fixed wells not locatable by command.
- Fixed miasma having orange fog color.
- Fixed rouxe, bloomcrystal, and crystallotus having a (large) collision box.
- Fixed rifter being the incorrect size.
- Fixed glitchy night stag eating animation.
- Fixed Midnight ambience not looping properly.
- Fixed the chests' textures
- Fixed flying and swimming entities having mud delay.
- Fixed hunters not dropping cooked wings when killed by fire.
- Fixed midnight ladders not making climbing noises.
- Fixed display URL in the mod info page (mods.toml).
0.4.6
Changes
- Updated Forge
- Texture file compression (slightly smaller jar)
Bug Fixes
- Fix sounds breaking on resource reload (#320)
0.4.5
Additions
- Add custom miasma ambient sound
Changes
- Updated Forge
- This fixes crashes on newer versions, and allows Midnight fluids to use correct textures
- Remove rift gamerule in favor of just the config (gamerule not properly possible currently with Forge)
Bug Fixes
- Fix some block loot tables
- Fix hanging leaves not being placed correctly when by a player
- Fix bad interaction between Midnight fluids when mixing
0.4.4
Additions
- Add bogshroom planks & related blocks
- Malignant plant blocks: to be used in a later version
Changes
- Lots of shroom-related texture updates
Bug Fixes
- Fix dead wood fences not connecting
- Fix doRiftSpawning gamerule defaulting to false on pre-existing worlds
- Fix nightstone being minable with a shovel
- Fix ebonite ore dropping block instead of item
- Fix render issues in combat tab
- Fix midnight advancement triggering in any dimension
- Fix hanging leaves generating incorrectly
0.4.3
Changes
- Lowered fallen log spawn rate
- Guard towers are now more common
- Retextured dead wood and some other things
Bug Fixes
- Fixed server crashes
- Fixed sticks not being craftable
- Fixed violeaf being placed alive
- Fixed ladders being held incorrectly
- Fixed geode not dropping dark pearls
0.4.2
Bug Fixes
- Fix crash on creating new world
0.4.1
Changes
- Tweak some textures
Bug Fixes
- Fix crash when loading world previously without Midnight installed (#270)
- Fix crash in mods screen (#268)
- Fix some items missing in creative tabs (#271)
- Fix rifts being excessively rare (#269)
0.4.0
Additions
- Recipes with new blocks
- Waterlogged blocks
- Added Mistshroom
- Added Crystalotus
- Added Hanging Leaves that generate on Dark Willow trees
- Added hanging fungi roots block
- Added chest and crafting table variants for all wood types
- Added "Dark Willow" song by Lachney
- Added stripped and wood variants for different tree types
- Added Well and Guard tower structures
- Added a new skybox that changes based on biome
- Added animations for deceitful snapper
- New fungi forest generation: many more variants and much bigger
- Added subtitles for all sounds
Changes
- Updated to Minecraft 1.14.4
- Fog now changes on a per-biome basis
- Tweaked some biome colors
- Some block texture reworks (to be continued)
- Fingered grass affects surrounding grass color
- Tweaked biome placement, rarity and size
- Tweaked which biomes different fungi types can generate in
- Added coarse dirt to fungi forest
- Bladeshrooms can now be placed on any block face
- Overhauled fishing loot in Midnight
- Novas can now shoot projectiles
- Fungi hat faces can now be sheared
- Rifts no longer close when players go through
- Deceitful snapper can be captured in a bucket