Very Many Players (Fabric)

Very Many Players (Fabric)

Mod

A Fabric mod designed to improve server performance at high playercounts.

Client or server Optimization

1.02M downloads
833 followers
Created2 years ago
Updated2 days ago

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0.2.0+beta.7.0 for 1.19.2

Changelog

VMP 0.2.0+beta.7 for Minecraft 1.19.2 is released

This release adds new optimizations and features and fixes several bugs.

Changelog:

  • Fixes item entities moving slower than expected in water
  • Fixes some networking issues with fabric-networking-api-v1
  • Fixes performance regression when constantly adding short-lived entities
  • Uses Log4j2 AsyncAppender to improve logging performance and keep logging IO off the main thread (configurable)
  • Uses async chunks for initial chunk loading on player logins (configurable)
  • More aggressive networking optimizations on packet priority
  • Makes several commands run async only when issued by a player
  • Adds async portals (only for players) (configurable)
  • Optimizes nearby chunk lookup a bit more
  • Optimizes parts of entity tracking logic by rewriting some logic (configurable)
  • Uses split event loops on networking to mitigate some common bot attacks (configurable)
  • Optimizes networking handling on server thread to mitigate some common bot attacks
  • Optimizes getBiome lookups by precaching (configurable), leading to faster spawning logic

Full Changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.6...0.2.0+beta.7

Files

vmp-fabric-mc1.19.2-0.2.0+beta.7.0-all.jar(439.04 KiB) Primary Download

External resources



Project members

ishland

Owner


Technical information

License
MIT
Client side
optional
Server side
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Project ID