Changelog
- Updated to 1.20.1
- If a warp pad with a dye is broken it will now drop
- Fixed destination warp pads becoming unusable if the source warp pad is broken before the teleport occurs
- Fixed the warp pad's particle rate being affected by FPS (oops)
Files
warppads-1.20.1-1.2.jar(748.3 KiB) Primary Download
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thatpreston
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Technical information
License
MPL-2.0
Client side
required
Server side
required
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