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XenoTech 1.20.1-1.13

Changelog

Projectiles now have collision checks for vehicles

Default config for buzzsaw leaf destruction is much smaller

Buzzsaw will by default ignore "persistent"-flagged leaves

Restrictions on fighting within ship are mostly lifted

Terminal cannot be interacted with while piloting a vehicle

Ship doors are no longer toggled when holding a bow

New block-collision logic for ships that considers rotation

Buzzsaw and drill are much less likely to get stuck now or desync with the server

Changed sound of drill

Added sound to buzzsaw

Made drill faster for axe/shovel blocks

Added corrugated metal block + tread plate metal block

Ground vehicles will snap to the floor if they are very close to it, so they don't hover in the air

Files

xenotech-1.20.1-1.13.jar(2.37 MiB) Primary Download

Project members

darimus

Member


Technical information

License
ARR
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required
Server side
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Project ID