Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.4
Platforms
Paper
Supported environments
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Details
Licensed GPL-3.0-only
Published last year
Updated 2 weeks ago
Changelog
New Features
- Add jobs system
- Jobs is an optional feature that allows players to select skills as jobs to earn money while gaining XP.
- To use jobs, the jobs.enabled option must be set to true in config.yml
- Income for all XP sources is configured under jobs.income
- If use_xp is true, sources will give a multiple of the XP gained based on default.income_per_xp
- If use_expression is true, sources will give XP based on the result of default.expression
- The available variables include xp, base_xp (value without multipliers), level (skill level), power, and skill_average
- If use_final_xp is set to false, the calculation for income_per_xp will exclude all XP multipliers
- Job selection is configured under jobs.selection
- Players select a skill as a job using a new item in the level progression menu of a skill (gold_ingot by default)
- If require_selection is set to false, players will gain income for all skills and selection will be hidden
- The default_job_limit is the maximum number of skills that can be selected as jobs at the same time
- The limit can be changed per-player using the auraskills.jobs.limit.[number] permission node (ex: auraskills.jobs.limit.4)
- The disable_unselected_xp option will block gaining XP in all skills that are not active jobs if set to true
- Income can also be configured per-source inside the sources files
- Keys can be added to both the default section or an individual source
- The following keys can be added to a source:
- income_per_xp - The income to give per XP gained, works the same as the value in config.yml
- income - A fixed decimal value for the money to give
- income_expression - An expression to calculate the income, works the same as the expression in config.yml
- Menu files will automatically update to add the new items and components to show job selection
- However, you must manually add a new line
- component: skill_job_active
to the lore of the skill template in menus/skills.yml under- component: max_level
- Everything will still work if this line isn't manually added, players just won't see the "Active Job" displayed in the skills menu
- However, you must manually add a new line
- New jobs commands:
/skills jobs add <job> [user]
- Joins a specific job for yourself or a different player/skills jobs remove <job> [user]
- Quits a specific job for yourself or a different player/skills jobs removeall [user]
- Quits all jobs for yourself or a different player- When user is not specified, these commands use the auraskills.command.jobs permission (op by default)
- To specify a different user, the sender must also have the auraskills.command.jobs.other permission (op by default)
- New jobs PlaceholderAPI placeholders:
%auraskills_jobs_list%
- Lists active jobs in a comma separated list of default skill names in all lowercase%auraskills_jobs_list_formatted%
- Lists active jobs in a comma separated list with the skill display name of the config default_language%auraskills_jobs_count%
- Gets the number of jobs the player currently has active%auraskills_jobs_limit%
- Gets the maximum number of jobs the player is allowed to have active at the same time
- Add trait commands for adding trait modifiers directly to players
/skills trait add <player> <trait> <name> <value> [silent] [stack]
- Adds a trait modifier to a player with the given name/skills trait remove <player> <name> [silent]
- Removes a trait modifier from a player with the given name/skills trait list [player] [trait]
- Lists trait modifiers of a player/skills trait removeall [player] [trait] [silent]
- Removes all trait modifiers from a player- The functionality of these commands is almost identical to the modifier commands for stat modifiers
- These commands use the existing auraskills.command.modifier permission
- Add item and armor trait commands for adding trait modifiers to items
/skills item|armor trait add <trait> <value> [lore]
- Adds a trait modifier to the held item, with lore by default/skills item|armor trait remove <trait>
- Removes a trait modifier from the item held/skills item|armor trait list
- Lists all trait modifiers on the item held/skills item|armor trait removeall
- Removes all trait modifiers from the item held- Where item|armor is shown above, only item or armor should be specified, not both
- These commands use the existing auraskills.command.item.modifier or auraskills.command.armor.modifier permissions
- Like stat modifiers, trait modifiers use PDC and do not depend on lore to function
- Add item ignore commands to ignore interactions on specific items
- This allows you to disable mana abilities on custom items to allow separate right-click functionality
/skills item ignore add
- Adds the tag that ignores the held item from mana ability interactions/skills item ignore remove
- Removes the tag that ignores the held item from mana ability interactions
- Add format_title option to menus to allow disabling color and MiniMessage parsing of menu titles
- To use, manually add it to the options section of a menu file (create it if it doesn't exist)
- Add PlaceholderAPI support to level up chat message
- Add
%auraskills_xp_bar_[skill]%
placeholder that gets the XP progress bar shown in the menus
Changes
- Optimize menus to significantly improve performance for idle open menus
- Change the default skills and level_progression menu files to fully use block style YAML syntax
- The default contexts materials of the skill template in the level_progression menu now match the materials in the skills menu
- Add symbol placeholder support to item modifier lore message
- Automatic backups will now be skipped if the server has too many users (uses new max_users config option)
- Add ensure_scaling_disabled option to hp trait in stats.yml to disable health scaling if the trait is disabled (true by default)
- Update Japanese, Polish, and Chinese Simplified messages
Bug Fixes
- Fix Bleed and Absorption particle errors on 1.20.5+
- Fix mana add command always setting mana to max
- Fix hex colors in ability messages not working
- Fix added contexts sections breaking some level_progression templates
- Fix hp action_bar_scaling not applying to menus and chat
- Fix multiplier permissions set to false not being ignored
- Fix Disenchanter not working when shift clicking to remove an item with a different item on the cursor
- Fix hide_attributes flag not working in 1.20.5+
- Fix Alchemist duration lore stacking on the same potion
API Changes
- Add job methods to SkillsUser
- Add Trait#getMenuDisplay to get the trait value formatted as shown in the stats menu
- Fix MenuManager#buildMenu not working when called multiple times to extend the same menu
Files
Metadata
Release channel
ReleaseVersion number
2.1.0Loaders
Game versions
1.17–1.20.6Downloads
109Publication date
May 27, 2024 at 6:08 PMPublisher
Archy-X
Owner