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GenesisMC mc1.20-v0.2.3

Changelog

Been a while lol, apologies for my absence, but i promise you, it was worth the wait. GenesisMC 0.2.3 has been released on modrinth with stunning new features! Genesis has had major performance issues since 0.2.1, and now, they are fixed. CPU usage has been decreased from 70-80% thread usage in the server to 10%, which is INSANE for Genesis. Genesis also has tons of more bugs fixed, making it even more stable and enjoyable. The changelog is shown bellow :)

- Optimized power stacking to not constantly call upon a new condition executor
- Optimized ConditionExecutor to not constantly create new instances
- Optimized power calling
- Optimized spawn handling
- Optimized power reading
- Fixed server overload/crash upon leaving
- Fixed cooldowns breaking with Starborne
- Fixed enchantments breaking
- Fixed movement glitches with Allay
- Fixed player chat spam upon clicking a shield
- Added tag-preparsing to reduce usage from splitting tags to read them
- Improve block-count reading
- Optimized rendering-related powers
- Fixed Canvas server type incompatibility

These may seem like small changes, but believe me, they are huge and do WONDERS Enjoy and good night :)

Files

genesis-standalone-mc1.20-v0.2.3.jar(5.97 MiB) Primary Download

External resources



Project members

Dueris

Owner

Mapty231

Contributor

Apace

Original Creator


Technical information

License
GPL-3.0-only
Project ID