Compatibility
Minecraft: Java Edition
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
Platforms
Paper
Supported environments
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Details
Changelog
Known Issues
- Stacked blocks and spawners are acting a lil strange, but they're mostly sorted out. If it takes more than five minutes for the database to update, that means its bugged.
Since 4.0.10 BETA 2
- Island regeneration should no longer throw an error if a world is disabled.
- Upgrades and boosters should no longer break the plugin when maxed out.
- Stacked blocks and spawners from supported plugins should no longer disappear from the database when the island is unloaded.
- Spawn support was updated, including
spawnOnIsland
, which means we should be able to support more spawn plugins! Let us know in #suggestions-skyblock if there's one you'd like to see. - Block values are back, and this time, you can see how many of each block are on an island! This should use the same exact config file from v3, but you may need to adjust the inventory size in
inventories.yml
(for v3 parity, use18
). spawnerEnhancement
received a small rework, so now your spawners can get a bigger and better boost (and have support for the aforementioned stackers). However, this may break your current configuration. You'll want to addspawnMultiplier
underspawnCount
for each level you have (and set it to 1 for default)./is info
received a small upgrade - you can now use/is info location
to get the island info for the island you're standing on (if any).- A new permission,
INTERACT
, has been added, and will fix the problem with signs and item frames. Players can no longer take items out of item frames, either. - Visitor placeholders are now available, and the placeholders for enhancements has been changed from
upgrades/boosters
toenhancements
for consistency.
Changelog
General
- Fixed the Trusts GUI to correctly display trusts.
- Optimized mission loading by loading them per player on player join.
- Added
spawnOnIsland
to have players respawn on their islands.- Added
INTERACT
permission to fix item frames and signs not being protected by permissions.
Translation
- Added new translatable text for settings and placeholders in
messages.yml
Placeholders
%bankItem_cost%
now correctly displays for the shop, biomes, and schematics (%cost%
has been changed to%vault_cost%
for parity).- New suffixes!
enhancement_active
enhancement_level
enhancement_time_hours/minutes/seconds
visitors
visitors_amount
experience
experienceToLevelUp
experienceForNextLevel
Commands
- Added
/is level
and/is blockvalues
(yes, it's back!) commands, and implemented/is info location
.
Leveling
- Added new config options regarding leveling:
enableLeveling
: Whether to give island levels.giveLevelRewards
: Whether to give level rewards.flatExpRequirement
: How much experience should go into a level.curvedExpModifier
: An exponential curve (set to 1 for linear).- Added new level checks on shop purchases, biome purchases, schematic purchases, and mission completion, and added
levelRequirementLore
toshop.yml
andbiomes.yml
to indicate level requirements (%minLevel%
will display the required level).- Added
islandCreationCost
to determine whether islands only require purchase on island regen.
Support
- Added RoseStacker, WildStacker, and ObsidianStacker support.
- Added
spawnMultiplier
tospawnerEnhancements
to multiply the number of entities spawned.- Fixed an issue where a player would place a spawner in 1.19+ and trigger an error.
- Fixed an issue with updating spawners with spawn eggs.
- Made it easier to add supported plugins in the future.
Generators
- Added
generatorType
config option, with optionsVOID
,OCEAN
, andVANILLA
.- Added
generators.yml
config file
biome
: what biome the world will generate (no more biome randomness!)canSpawnEntities
: Whether the world will spawn entities in it.floor
: Material for the ocean floor to be made of.underfloor
: Material for the rest of the world to be made of.liquidType
: Material for the water.liquidHeight
: What y-level to stop generating water at.minFloorHeight
: The lowest point for the ocean floor.maxFloorHeight
: The highest point for the ocean floor.decorate
: Whether to generate decorations (ores, pools, seaweed, etc.).- In order for these generators to work with island regen, a copy of each IridiumSkyblock world is saved in
IridiumSkyblock/regenWorlds
and they are loaded at runtime.