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Changelog

Apocalypse CIT v1.00 - Official Release

1.7 was the biggest update to this resource pack I have ever released, so large that it bumped the pack from 50ish% completion to 100%. That means its technically done. To completely finalize it, I'm releasing a small update that fixes some items I didn't like, and there're new pack images too. No, it's not named v1.00 because I'm a dumbass (but I am). Consider the previous updates beta versions and this is the full release.

  • Changed the cinderblock, metal pipe, and wooden stake to be a 2d texture
  • Updated the spear and broom models to be more proportionate
  • The 'spear w/ machete' has been renamed to 'spear w/ knife'
  • Changed the reddish wood color on several firearms
  • Updated the Savage Arms 954 with the new stock style
  • Updated the texture of the shovel AK
  • Changed the Rock
  • Added Seven Bricks
  • Made the frying pan handle like 2 pixels longer
  • Updated the flashlight texture
  • Fixed one singular pixel on each AK model

From now on, updates will be concise and most likely stick with a theme instead of just being flavoured vomit of several random guns and items. Here I'll list a few that've been floating around for a while, not to say they're confirmed, but you can expect something like them at some point in time maybe if you're lucky i dont know

  • Currency (Coins, paper money, bottle caps)
  • Mail and explosives (Boxes, packages, papers, documents, books, grenades, pipe bombs, other explosives, framed photo of ted)
  • Accessories and Ammo (Different gun accessories like scopes, more kitted out guns, and more ammunition boxes)
  • Scrap metal and other useless shit (Devices, broken devices, scrap metal, scrap weapons, shittier scrap guns)

That's everything. I'll return.

â–£

Files

Apocalypse CIT (1.00).zip(370.99 KiB) Primary Download

Project members

EmeraldCat67

Owner


Technical information

License
ARR
Project ID