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Super Duper Vanilla 1.3.4

Changelog

Version Changelogs:

  • Added new 1.20 blocks for waving terrain

  • Added new 1.20 blocks for integrated PBR

  • Added new emissive entities

  • Added new tonemapping settings

  • Added new shadow optimization settings for entities and block entities

  • Added support for ocean physics from the physics mod

  • Added ru_RU.lang for Russian translation for 1.3.3 (1.3.4 is not complete due to recent additions) (@Felix14-v2)

  • Glint strength affects glint emission

  • Adjusted block mapping

  • Adjusted default gamma

  • Adjusted volumetric lighting

  • Fixed biome blending

  • Fixed bloom edge leak

  • Fixed inconsistent water noise

  • Fixed world curvature for entities

  • Fixed inconsistent tonemapping settings

  • Fixed inconsistent lightning flash (now Iris exclusive)

  • Optimized sky calculation

  • Optimized SSAO calculation

  • Optimized lighting calculation

  • Optimized edge outline calculation

Files

superDuperVanilla.zip(2.26 MiB) Primary Download

External resources



Project members

Eldeston

Owner


Technical information

Project ID