?

Patch Collection

6 mods
Optimized Object Pool / Memory Leak Fix
This patch adds a limit for the object pool for vectors and axis-aligned bounding boxes.
316
0
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader
Skeleton Model Fix
This patch fixes the skeleton's arms that are using the zombie pose instead of the regular bow-holding pose.
202
0
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader
Pincushion Fix
This patch brings back the sticky arrow feature on mobs that was removed since Minecraft 1.9-pre. The time to put arrows into your foe's knees has come again!
186
0
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader
Particle Enhancer
This patch simply raises the hard-coded limit for simultaneously rendered particles from 4000 to 256,000 per texture layer.
81
0
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader
TNT Flash Fix
This patch changes the solid white flashing on primed TNT blocks to a semi-transparent overlay. This also fixes the Z-fighting bug that came with 1.3.1.
34
0
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader
Optimized Profiler
An optimized profiler that has a better performance when active.
21
1
4 months ago
Client and server
Optimization
Forge
Risugami's ModLoader

Description

This is a collection of small patches for cosmetic changes or optimizations that don't add new content and therefore don't need a thread on their own.

Curated by

Tomanex
Tomanex

Details

Created 4 months ago Updated 4 months ago