Compatibility
Minecraft: Java Edition
1.21.2–1.21.3
1.21
Platforms
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Licensed MIT
Published last month
Updated last week
調整後的附魔 Modified Enchantments
- 穿刺:增加對水中或雨中生物的傷害,但不會對水生生物增傷。 Impaling: Increases damage to creatures in water or rain, but does not increase damage to aquatic creatures.
- 破甲:它也可以附魔在斧頭上。 Breach: It can also be enchanted on axes.
- 修補:最大等級提升至ⅠⅠ,與無限附魔不衝突。 Mending: The max level is increased to ⅠⅠ, does not exclusive with infinite enchantment.
- 傷害類附魔:互相不排斥。 Damage enchantments: Not mutually exclusive.
- 保護類附魔:互相不排斥。 Protection enchantments: Not mutually exclusive.
- 棘刺與靈魂疾行:效果觸發時不消耗物品耐久。 Thorns and Soul speed: The item durability is not consumed when the effect is triggered.
- 耐久:最大等級提升至IV。 Unbreaking: The max level is increased to Ⅳ.
- 力量:它也可以附魔在弩上。 Power: It can also be enchanted on crossbows.
- 貫穿與多重射擊:互相不排斥。 Piercing and Multishot: Not mutually exclusive.
- 冰霜行者:必須手持水桶、冰塊、浮冰或藍冰才能凍結水面,與深海探索者附魔不排斥。 Frost Walker: You must hold a water bucket, ice, packed ice or blue ice to freeze the water surface, does not exclusive with Depth Strider enchantment.
- 緻密:每一附魔等級增加10%"攻擊傷害、重力、摔落傷害倍率"屬性,減少10%"速度"屬性。 Density: Each enchantment level increases the "Attack Damage, Gravity, Fall Damage Multiplier" attributes by 10%, and reduces the "Speed" attribute by 10%.
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