Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
New Enchantment List
Universal
- Soul Bound: Item returns to the inventory after death.
- Unbreakable Never loses durability.
Armor
- Lightfoot (Boots): Reduces gravity by 20%.
- Lava Walker (Boots): Frost Walker for lava.
- Deflection, 3 levels (Chest Plate): Chance that incoming arrows do no damage, chance increases with each level.
- Invisibility: Renders the player invisible when crouched.
- Hedgehog Speed, 3 levels (Leggings): Provides a speed increase. Higher speeds at higher levels.
- Grass Walker (Boots): Transforms dirt into grass beneath your feet.
- Frog Legs, 3 levels (Leggings): Increases jump height. Max of 2.5 blocks at level 3.
- Cave Vision (Helmet): Grants the Night Vision effect.
Bow
- Acceleration: Arrows fly at an increased speed.
- Arrow Flight: Allows the player to ride the arrows they shoot.
Crossbow
- Blaze Shot: Shoots Blaze fireballs.
- Ghast Shot: Fires Ghast fireballs.
- Wither Shot: Shoots Wither skulls.
- Sonic Boom: Fires a sonic boom similar to the Warden.
Sword and Axe
- Quick Hands, 2 levels: Decreases cooldown time. 30% faster at level 1, 50% at level 2.
- Wither, 2 levels: Inflicts the wither effect on hit. Lasts longer with level 2.
- Poison, 2 levels: Inflicts the poison effect on hit. Lasts longer with level 2.
Tools
- Smelter (Pickaxe, Axe, Shovel): Smelts blocks when mined.
- Timber (Axe): Breaks all logs above and connected to the log you break while crouching.
- Reach, 3 levels: Increases block reach by 1 block per level.
How to Use
Soul Bound books drop when the Ender Dragon is killed, and Unbreakable books drop from the Wither. All other new enchantments can be found in generated chest loot. Many can be gotten directly from the enchantment table as well. Explore all vanilla structures to discover new enchantments!
Custom altar seen in screenshots can be used to remove all enchantments from an item, and apply them to a book instead. Useful for moving enchantments to upgraded items, or finding uses for enchanted items found in chests. Build altar with a cauldron, amethyst blocks, and crying obsidian. Fill the cauldron with water, drop amethyst shards into the water, and the water will bubble when charged. Right-click with the item in hand to place it into the altar and drop a book into the water to remove the enchantments. Must have at least 15 levels. WARNING: Using the altar, it is possible to make books that have so many enchantments they cannot be applied to anything.
Changes to Vanilla Enchantments
- Frost Walker and Depth Strider can now work together.
- Infinity and Mending can now work together.
- Sharpness no longer effects undead or bug mobs, but can now be combined with Smite and Bane of Arthropods.
- Efficiency goes to level 8, allowing deepslate to be insta-mined with beacon.
- Unbreaking goes to level 5.
- Knockback goes to level 3, and replaces punch enchantment for bows. Can also be used on crossbows.
- Flame goes to level 2, and replaces fire aspect for swords and axes. Can also be used on crossbows.
- Crossbow enchantments no longer exclusive.
- Protection no longer works against explosions, projectiles, or fire damage. Can now be combined with Projectile Protection, Blast Protection, and Fire Protection.
- Fortune goes to level 4, and replaces Luck of the Sea for fishing rods and Looting for swords and axes.
- Channeling now works on bows and crossbows, as well as tridents.