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All versions
v3.2.0
Release
AllTheMons x Mega Showdown [v3.2.0]9 months ago 2,448
Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Data Pack
Resource Pack
Changes
Changelog v3.2.0:
Requires Mega Showdown v1.6.0-v1.6.12
Compatible with Cobblemon 1.7.1 & 1.7.2
Changes to Pokémon:
- Meta/Virus Groudon got a partial rework, now has animated and glowing textures alongside some smaller fixes and touch-ups like its size, hitbox, dex, shading etc.
- Primal Dialga got a full remodel (wasn't meant to release just yet but here we are sorry Hydro) with a new shiny variant and some smaller changes to its hitbox, size, dex etc.
- Tynamo, Eelektrik & Eelektross were removed (more info below)
Added compatibility with CobbleMotion:
- Tynamo line got removed from the addon due to compatibility
- Riolu & Smoliv lines code got changed so ATM x MSD always overwrites the CobbleMotion changes
- All the changes above did fix the crashes and issues for full compatibility with CobbleMotion so enjoy!
Miscellaneous & backend changes:
- Separated the species_additions into MSD overwrites (same names), drops and forms for better compatibility and no breaking changes regarding riding additions from MSD (basically makes my life easier)
- Rewrote all items to work with the new file structure and formatting - no breaking changes so no need to recraft the items!
- Switched from features inside the species_additions to species_feature_assignments for better compatibility with other addons
- Removed a bunch of unneeded tags, files and code (no more recipe parsing errors or aggressive/duplicate code from overwrites)
- Moved showdown folders according to the new MSD file structure
- Fixed Lucario & Riolu's Pokédex entries
- Fixed Knock-off working on mega stones - for the third time (thanks to Zayden)
Legendary Monuments version:
- ATM x MSD now automatically detects if Legendary Monuments is installed and disables all spawns present, making my life a little bit easier and file structure a lot clearer.
- By next update - by "donating" the recipe file to the LM devs to integrate into the mod itself - I plan to not have a legendary monuments version at all and instead have full compatibility and QoL out the box!
- AllTheMons x Mega Showdown x Legendary Monuments 3.2.0 or simply v3.2.0LM
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:odZZdRCE:htanJoAs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:odZZdRCE:htanJoAs"
}

