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Minecraft: Java Edition
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do2_mob_mover
Moves mobs in TangoTeks Decked out 2 dungeon.
How To Use
Option 1
Save the datapack into your datapacks folder for your world (for a server: minecraft/server/world/datapacks), this will give you the predetermined names and positions for the ravages, and wardens.
Option 2
Review the following spreadsheet: https://docs.google.com/spreadsheets/d/1oXqsJjgZ1O3CYUdrNCGsxQilde0XJVO-H_kA45uvJqg/edit?usp=sharing and download to your personal machine.
- Add your names to the Names Sheet
- Add your preferred spawn locations to the Ravager/Warden Spawn location sheets.
- In the 'Ravager Commands' sheet, ensure the Constants B2, C2, D2 look good for your use
- The 9 locations for each mob is pulled from the previous sheet, as well as the name for the ravager.
- Do step 3 and 4 for the 'Warden Commands' Sheet.
- On the Summon Commands sheet, filter on Column A (Location) on 1, 2, 3, etc.
- Copy these into the data/mob_mover/functions/power_1.mcfunction, power_2.mcfunction, power_3.mcfunction, etc.
- Copy the values from 'Kill Newest Entities Commands' - this will remove each of the new mobs with whatever name you chose on previous sheets.
In game
In Minecraft, using a dropper elevator, dispenser, and shulkers with several unstackable items in them use a comparator to pull out the value. Using one of the start trigger lines, I chose the one off the door and input shard see image Dropper elevator location.
After you can put the commands into command blocks:
- Command block 1: {'Type':'Impulse', 'Conditional':'Not Conditional', 'Redstone':'Needs Redstone'} execute if block <x> <y> <z> redstone_wire[power=<value>] run function kill_mobs note this value is active redstone so if its signal strength 5 coming out of your comparator, it will be the 5th furthers line out.
- Command block 2: {'Type':'Chain', 'Is it Conditional':'Not Conditional', 'Redstone':'Always Active'} function power_<value>
- Do this for the number of shulkers in your dispenser.
Dropper elevator location: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fr54fq76e9cbc1.png%3Fwidth%3D1920%26format%3Dpng%26auto%3Dwebp%26s%3D88e8c81fdcbfc0c2f4960a9d4db5507e7859ab9a
Command block output: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fenboo1zl9cbc1.png%3Fwidth%3D1920%26format%3Dpng%26auto%3Dwebp%26s%3Dc2f0aded8968110d800f7c3dcec932a92a11ccf0 Note for the command blocks, they all have to be pointing into the next block in the chain, not like how they are shown here.
Signal examples:
- Signal strength 1: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fopxm6pqm9cbc1.png%3Fwidth%3D1920%26format%3Dpng%26auto%3Dwebp%26s%3Dc5c95816e35292523b3adc291f9dbe879e1d1554
- Signal strength 4: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fz5ewgmqm9cbc1.png%3Fwidth%3D1920%26format%3Dpng%26auto%3Dwebp%26s%3D70e97f126f72733960a785f69b382fea7c8f065e
- Signal strength 7: https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2F0iaa7oqm9cbc1.png%3Fwidth%3D1920%26format%3Dpng%26auto%3Dwebp%26s%3D23bbe72816d2e8eb372f47aa2799ccd57084965a
TODO
Add a script to scrape the values and add them to the file automatically for moving positions, changing names, etc.
Files
Metadata
Release channel
ReleaseVersion number
1.0Loaders
Game versions
1.20Downloads
49Publication date
January 10, 2024 at 2:53 AMPublisher
PvtCaboose
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