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3.0 - The Amethyst Update Part 2

Changelog

  • Added the deep oasis biome
  • Added a new warden tracker item
  • Added a new altar fragment item
  • Added the resonate sculk-enchanment
  • Added the shrieker sense sculk-enchanment
  • Added an easy way to get all deeper dark items in creative mode
  • Added a way to activate the portals
  • Replaced the deeper dark's ancient cities with the new ancient fortress structure
  • Redesigned the amethyst mines biome
  • Redesigned the sculk conversion system
  • Replaced the moss room of the amethyst mineshaft with a farm
  • Randomized layout of amethyst mineshaft storage rooms
  • Randomized layout of amethyst mineshaft house rooms
  • Shockwaves have a new texture
  • Improved shockwave ai
  • Shockwaves can now dig into the ground when stuck
  • Shockwaves now respawn
  • Shockwaves now drop sculk catalysts and soul sand
  • New advancements and advancement changes
  • New loot tables and loot table changes
  • Armor in structures can now spawn with sculk enchants
  • biomes now have unique water colors
  • more than 1 echo shard can be enchanted when entering the deeper dark
  • keep inventory override now defaults to false (for mod compatibility)
  • Wardens no longer drop activated sculk shriekers or enchanted books
  • Shockwaves can no longer break iron bars
  • Added tuff to the volcanic caverns biome
  • Removed tag for amethyst mineshaft
  • Fixed a bug where sculk traps could replace gravel
  • Fixed a bug where structure could sometimes collide with each other
  • Fixed a bug where the splash potion of blindness had an extra space at the end of it's name

Files

Deeper Dark 3.0.zip(836.58 KiB) Primary Download

External resources



Project members

EMD123

Owner


Technical information

License
Apache-2.0
Project ID