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This datapack adds the deeper dark dimension, a new dimension consisting of sculk covered caverns filled with treasure and danger. The dimension adds new loot, new game mechanics, 11 new items, many advancements, 3 structures, 6 "enchantments" and more.

The Deeper Dark Dimension

The Deeper Dark is the new dimension this pack adds, and is where most of the datapack's content is found. To enter the deeper dark, you must stand on reinforced deepslate in the portal structure in the center of an ancient city while holding an echo shard. Particles will appear showing you can enter. You can step into the portal and will be transported into the deeper dark. Once you enter the deeper dark, you will need to find another reinforced deepslate and hold on to your enchanted echo key to leave. Just don't spawn the warden, because if there is a warden nearby, you cannot leave the dimension until it despawns or gets far enough away.

Biomes
Deeper Dark

The deeper dark biome is the most common biome in the dimension. It is very similar to the deep dark in the overworld, but with a few key differences. It has more sculk, fossils that contain diamonds, blue fog, sculk traps, and ancient fortresses. All overworld ores will spawn here, including emerald ore. All other biomes in the deeper dark are variants of this biome.

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The Volcanic Caverns

The volcanic caverns biome has basalt pillars, lava, magma blocks, gravel, tuff, and ancient debris. It is very similar to the basalt delta biome in the nether. Ancient fortresses and sculk traps can spawn here. Ancient fortress chests in this biome have a higher chance for ancient debris to spawn in them.

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The Amethyst Mines

The amethyst mines biome is covered in amethyst, calcite, and smooth basalt. On top of amethyst blocks, you can find calibrated sculk sensors. Since they are on top of amethyst blocks they will signal to other sensors and shriekers, but sculk sensors and shriekers spawn less frequently in this biome. Various mining suplies can be found around the biome. Only one structure can spawn here: The Amethyst Mineshaft.

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The Deep Oasis

The deep oasis is a calm sculk-free biome that spawns at the top of tall caves. Many plants live here, and giant vines hang down from the ceiling. sniffers and their plants will spawn here in sniffer nests; geode shaped caves made of moss and coarse dirt. Underneath this biome there are more shriekers than elsewhere in the deeper dark. No structures spawn in this biome. Credit to peA_sh0ter for helping me design this biome.

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Structures
Ancient Fortress

Ancient Fortresses are massive castle-like structures found in the deeper dark biome. They have a portal in the center, just like ancient cities. They have tall walls with many pathways inside them, the loot contains potions and other combat equipment, as well as resources like wood and food.

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Sculk Traps

Sculk traps are the 'spawner dungeons' of the deeper dark. Sculk traps consist of a disk of deepslate bricks supported by 4 pillars, on top there is a barrel, with 2 sensors and 2 shriekers next to it. The loot contains enchanted books, experience bottles, and an enchanted book with one of the first 4 new sculk-enchantments. They spawn in the volcanic caverns and deeper dark biomes.

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Amethyst Mineshaft

The amethyst mineshaft spawns in the amethyst mines and can be found using an amethyst mineshaft locator compass. It is a series of wooden mineshaft tunnels connected to a stone center room with a staircase leading up to the top room. The top room has a domed ceiling, 4 side rooms, 4 hallways for housing, and a sculk conversion pedestal on top of the staircase. The 4 side rooms include a room with blast furnaces and chests, a room with a farm, a room with an animal pen, and a room with an auto respawn anchor and reinforced deepslate. There is a lot of loot in these structures, but be careful, there is a new mob in the mineshafts: The Shockwave. One shockwave is found on each floor (except the top room) and will stay on that floor. Shockwaves are really loud, strong, move really fast and wander around their floor. If you see or hear one close by, you need to go to a wall and surround yourself in blocks and wait for it to pass. Each floor of the mineshaft has an altar fragment, you need 12 to create a sculk converter.

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If you have keepInventory on, and you die in the deeper dark, your items will still drop, but they will be indestructible and cannot despawn. (Disabled by default, can be enabled by a gamerule)

If you get on top of the dimension, you will be pulled back down into the dimension. If you try to resist this, it will damage you.

New Items

Splash Potion of Blindness

Lasts for 1 minute. Can be found in ancient fortress chests, or crafted in a sculk converter.

Activated Sculk Shrieker

A sculk shrieker that can spawn the warden. Crafted in a sculk converter.

Sculk-Enchanted Books

Drop these on an armor piece or item to enchant it. Can be obtained in sculk traps, or crafted in a sculk converter.

Sculk Enchantments

Clearsight

Protects the wearer from blindness 1 and reduces the fog of darkness 1 Can be applied to helmets.

Sonic Boom

Allows the wearer to use the warden's sonic attack. sneak while looking down to charge up, and un-sneak to fire. Only works for players. Can be applied to chestplates.

Safefall

Protects the wearer from fall damage at the cost of experience. Only works for players. Can be applied to leggings.

Darkspeed

Allows the wearer to move faster in complete darkness. (Light-level 0) Can be applied to boots

Resonate

Makes mobs that hit you glow. also allows you block sonic boom attacks. (Except for the one shot from the warden) Can be applied to shields.

Shrieker Sense

highlights sculk shriekers you look at. (even if they are behind walls) Can be applied to spyglasses.

Amethyst Mineshaft Locator Compass

Points to an amethyst mineshaft. Can be found in ancient fortress chests.

Warden Tracker

When held in your hand, shows your warden warning level and points to the nearest warden within 64 blocks. Can be found in amethyst mineshaft supply chests.

Conversion Altar Fragment

Each floor of the amethyst mineshaft has one altar fragment. Drop 12 of them on a sculk catalyst to create a sculk converter.

Sculk Conversion

Sculk Conversion is a way to craft items using a sculk catalyst. To create a sculk converter, drop 12 altar fragments on a sculk catalyst (altar fragments are found in an amethyst mineshaft). Sculk converters need experience and soul fire to work. Surround them with soul fire in a circle, and kill mobs near it to give it xp. Every recipe needs different items, xp amounts, and soul fire amounts. The block will display the amount of xp (green bar) and soul fire (blue fires) it has. The block will try to convert every time it gets xp. Place items in the blue frame at the top of the altar. Once provided with the right resources, kill a mob near the converter and the item will convert after some time.

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Sculk Conversion Recipes

Echo Shard

  • Amethyst Shard
  • 1 xp
  • 0 flames

Sculk Catalyst

  • Bone Block
  • 10 xp
  • 4 flames

Experience Bottle

  • Awkward potion
  • 5 xp
  • 1 flame

Activated Sculk Shrieker

  • Sculk Shrieker
  • 15 xp
  • 8 flames

Splash Potion Of Blindness

  • Awkward potion
  • 5 xp
  • 3 flames

A sculk converter can be used to enchant enchantable items.

  • The more experience you give the converter, the higher level the enchantments will be.
  • If you use a book in the converter, it has a chance to become any sculk-enchanted book, but the minimum xp becomes 10
  • 1 xp minimum
  • 10 xp minimum if item is a book
  • 8 flames

Enchanted Echo Key

  • The same as the ones you get when entering the deeper dark
  • The location is saved as 1 block above the converter
  • 5 xp
  • 2 flames
  • conversion must be done in the overworld

Reinforced Deepslate

  • Deepslate
  • 30 xp
  • 8 flames

Soul Sand

  • sand
  • 1 xp
  • 0 flames

Soul Soil

  • dirt
  • 1 xp
  • 0 flames

Warden Tracker

  • Compass
  • 12 xp
  • 8 flames
Opening the Portal

you can create a portal by first placing an echo shard in an item frame or glow item frame at the bottom of a reinforced deepslate portal in the deeper dark, and then killing a warden that is within 64 blocks of the item frame. The portal will take you to the location saved in the echo shard. If the echo shard links to a portal in the overworld, it will attempt to light it.

If the portal is behaving strangely, there is a gamerule to disable it.

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Gamerules

To change Gamerules, run /function deeper_dark:gamerules

  • Disable keepInventory Override
  • Disable Screen Shake
  • Disable Sculk Conversion
  • Disable Portal Particles
  • Shockwave Emits Light
  • Shockwave Can Dig
  • Shrieker Sense Scan Limit
  • Disable Portals
Creative Mode

When in creative mode, players can run /trigger deeper_dark.items to get a list of items in the datapack. Click on an item to obtain it.

Important Information

1.19.4 compatible versions are not compatible with the 1.20 Experimental Datapack.
The enchantment showcase video can be found here.
Always backup existing worlds before installing or updating this datapack!
This datapack is a worldgen datapack! That means It CANNOT be uninstalled!
This datapack is an extensive datapack! Always backup your world before installing or updating any other datapacks in your world.
Incompatible with Paper, Purpur, or Realms servers!
Do not use this on Minecraft versions that it is not compatible with!

To use this datapack/mod in a modpack outside of Modrinth, you must comment on its Planet Minecraft page that you are using this datapack/mod in a modpack and include either a link to the modpack in the comment, or both its name and a link to the website it's hosted on in the comment.

Credits

Credit to peA_sh0ter for helping me design the deep oasis biome.

External resources



Project members

EMD123

Owner


Technical information

License
Apache-2.0
Project ID