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5.1 Beta 5

Changelog

For servers: server.properties

Changelog

  • Updated to 1.20.1
  • Improved pre-generation
  • Added terrain preview and extended skybox to give the player a spawn preview as soon as possible
  • Increased mountain sizes
  • Decreased temprature climate sizes
  • Increased structure frequencies
  • Replaced exposed copper with exposed cut copper and cut copper with copper block

Skybox

As soon as the game is ready, you will see a preview of the spawn point now. On multiplayer servers you need to manually join the game first, only players who have joined will participate. 2023-07-01_21 37 42

Worldgen changes

Mountains are increased in size now to make them more traversable.

Temperature zones are smaller now, meaning you should need to travel less to find e.g. a desert or a warm ocean.

Most structures have been quadrupled in frequency, so they should be much more common. This includes:

  • amethyst geodes
  • ancient cities
  • desert pyramids
  • desert wells
  • fossils
  • jungle temples
  • mineshafts
  • monster spawner rooms
  • ocean monuments
  • ocean ruins
  • pillager outposts
  • ruined portals
  • shipwrecks
  • swamp witch huts
  • trail ruins
  • villages
  • woodland mansions

Item changes

Exposed copper has been changed into exposed cut copper. Using a stone cutter, this means you will get 4 copper blocks per 9 copper ingots.

Cut copper is now a regular copper block.

Pre-generation

Pre-generation now properly freezes all entities that are there during generation. All entities that were not there during generation will be killed when the game starts.

Bug fixes

  • Fixed entities not being frozen during pre-gen (#160)
  • Fixed item names not showing up in lobby frames

Files

Fetchr-5.1-beta5-datapack.zip(366.03 KiB) Primary Download
Fetchr-5.1-beta5-resourcepack.zip(321.33 KiB) Required resource pack Download

Project members

NeunEinser

Owner


Technical information

License
MIT
Project ID