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MITM 2.1.0

Changelog

Changelog

2.1.0 - 1.20.1

Additions

  • Added effects to when glass blocks are added or removed to the Mirror World
  • Added effects when damage is prevented from Incorporeal

Changes

  • Made stained glass compatible with the Mirror World
  • Slightly changed Looking Glass' description to specify you can't pass through tinted glass
  • Changed hud render for Trap in a Box
  • Hopefully made the glass detection perform a lot better

Fixes

  • Fixed an error in Shady Shadows (unused power)
  • Fixed Shattering's "value" being a string instead of a number for some reason

Files

Man in the Mirror 2.1.0 - 1.20.x.zip(16.15 KiB) Primary Download

Project members

PhantomPig

Owner


Technical information

License
ARR
Project ID