Changelog
Changelog
2.1.0 - 1.20.1
Additions
- Added effects to when glass blocks are added or removed to the Mirror World
- Added effects when damage is prevented from Incorporeal
Changes
- Made stained glass compatible with the Mirror World
- Slightly changed Looking Glass' description to specify you can't pass through tinted glass
- Changed hud render for Trap in a Box
- Hopefully made the glass detection perform a lot better
Fixes
- Fixed an error in Shady Shadows (unused power)
- Fixed Shattering's "value" being a string instead of a number for some reason
Dependencies
Files
Man in the Mirror 2.1.0 - 1.20.x.zip(16.15 KiB) Primary Download