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1.12.5+mod
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Required content
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Quick bug fix patch...again. This will be the last update for 26.2, unless there is some major game-breaking bug, I don't want to touch it. I want to work on 26.3 and if a few minor bugs are left behind on this version its fine.
If you want to help build structures for the new update come check out the Github "Builders wanted!" Issue. I look forward to seeing you
Bugs
- Ramen and Curries can no longer cooked on campfires
- Fishing Junk LT Fixed (Not for modded biomes)
- Various earring bugs patched (Im not telling you what they were)
- Glow Berry Jam and Mash fixed
- Books no longer turn into angler's almanacs
- Shields no longer turn into fake warding shields
- Bows no longer turn into Compound Bow
- Fox Pelts actually fixed
When you update you will NOT get a message saying "New player has been updated" This is intentional don't worry
Credits
- Hashiru: Optimisations
- NamlessJU: Various coding things, translations
- Nat: Translation project lead, and other stuff
- Imtlx: New Angler's Almanac, Fishing Sounds, Translation, and Github help
- Vee Vaicekauskas: Background musics (Check out their bandcamp!: https://par4.bandcamp.com/)
- DeBlezyBestie: Music Discs
- Bingbongbooper: Food Ideas (Their YT!: https://www.youtube.com/@bingbongbooper)
- HapppySpud: Nether World Gen Gravel Remover, Post-Smithing Enchants, Random Asylum Seekers
- Linkershim: Optimisations, Multiplayer Support and various other coding things
- Pepurion: Optimisaitons, Rose Models
- Fayranchia: Bug fixes
- ReinIsNOTaDev: Optimisations, and Github Workflow nonsese
- Fpekal: Bug fixes, optimisations, and working on 26.3 port
- FloofShade: Item update trigger
- EastMonster: Bug fixes
- Voxybuns: Custom emojis and their implimentation
- milo256: Dyanmic Multiplayer Sleep
- All of the translation volunteers
- Thank you so much everyone!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QI0EmgZ1:6P1xrjpb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QI0EmgZ1:6P1xrjpb"
}

