Tags
Creators
Details
1.4.7+mod
Compatibility
Changes
Mine Treasure 1.4.7
Updated to 1.21.3
A ton of namespace changes within loot tables. All treasures have been changed from
mt:chests/badlands_treasure/common_badlands_treasuretomt:chests/badlands/common. This also goes for all inconsistent naming I made when I actually started this project and did not know what I was doing.
Wand Changes
- Changed Wands are now called Hacks
- Re-skinned to a Command Block (don't worry this is just an item model)
- The lore behind this is that you sort of "hack" the game to spawn in entities
- Removed custom Mine Treasure cooldown
- Now uses item cooldown which is 5s
Rune Changes
- Removed custom Mine Treasure cooldown
- Now uses item cooldown which is 5s
Bugfixes
- Fixed Wither Sword not having proper attack speed
- Fixed Sharpened Sword not having proper attack speed
- Fixed attack speed on other non-special items.
Other
- Minor balancing to nutrition/saturation values of consumable items.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5y2R1ofr:ELgY1zsZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5y2R1ofr:ELgY1zsZ"
}

