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NeoEnchant+ V5.0.0

Changelog

130shots_so

Hey whats up !

The official Technical Enchant+ update Welcome to NeoEnchant is the official update of TE+ This project introduces a new suite of enchantments that expand upon the gameplay mechanics introduced in the previous update, V4. Explore innovative ways to enhance your Minecraft experience with our latest version, V5. This project is the continuation of the updates introduced in the old version 4 named Technical Enchant+. Version 5 (Neo) brings new levels of gameplay enhancements and enchantments that provide both utility and fun in your Minecraft world.

What news ?

This new version now uses Minecraft's internal system (Data Driven Enchantments), the entire pack was rewritten.

What does this mean ?

To put it simply, enchantments are available natively in the enchantment table. And the anvil works perfectly too with other advantages :

Performances :

Performance is identical to that of a Minecraft mod, or a native Mojang production. It uses almost exclusively the new internal systems introduce in 24w18a, with only 4 enchantments using "mcfunctions" files.

Modify enchantments as you wish.

Enchantments are easy to modulate, you can edit maximum levels, items supported and even effects. No need for development knowledge, simply edit value on ".json" files. Also the management admins panel in game was removed.

Compatiblity

Compatiblity with for other mods (Forge/Fabric) or Vanilla Datapacks that add enchantments.

If I remove an enchantment?

All removed enchantments will be properly disenchanted on items, whether in chests, inventories or anywhere else.

Where find enchantement for admin ?

Enchantments can be obtained from the creative menu, or with the /enchant command.

Thanks for playing

Files

Official_NeoEnchant_Version_5.0.0.zip(139.13 KiB) Primary Download

Project members

Hardel-DW

Member


Technical information

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Project ID