The mod does not launch on Forge.
Updated NeoEnchant to 1.21.9 and 1.21.10
What's New :
- Update Pack format to 1.21.7
- Harvest now work !
- Added Happy Ghast and Creaking Spawn Egg for Pull Enchantment.
- Some fixes on Scyther
Plus the usual bug fixes, minor tweaks, and two new advancements for the new enchantments.
What's New in 1.21.6:
- Happy Boost (NEW): A new enchantment for Ghast Saddles that drastically increases their movement speed in the air when you're riding them. Available through villager trades.
- Curse of Clumsiness (NEW): Community-requested enchantment that reduces damage of items or weapons (Sword/Axe) by 3 + 1 per level. Perfect for theorycrafting!
- Step Assists: No longer works while sneaking (highly requested change)
- Gungnir & Eternal Frost: Technical redesign with independent animations for dramatically improved performance
- Auto-Smelt: No longer grants experience when breaking blocks (intentional balance change)
- Explosive Arrow & Rebound: Now incompatible with each other for logical reasons (QoL improvement)
Plus the usual bug fixes, minor tweaks, and two new advancements for the new enchantments.
NeoEnchant Update 5.11.1 - Minor Release
Hello everyone! Today we're releasing NeoEnchant Version 5.11.1 with bug fixes
What's changes :
- Magnet is deleted, it will be moved to a mod in the future
Changes for 1.21.5
- Fix background for the advancement
- Fix some warning in the console
Thank you for your continued support!
NeoEnchant Update 5.11 - Minor Release
Hello everyone! Today we're releasing NeoEnchant Version 5.11, a minor update with a few small but important changes.
What's New:
- Removed enchantments as rewards in vanilla structures, as we now have a dedicated addon for this
- Note: Enchantments with the "Non Treasure" property will still appear in structures
- Fixed a critical bug in Mining+ that could potentially kill players
Thank you for your continued support!


