Compatibility
Minecraft: Java Edition
1.21.4–1.21.8
1.21–1.21.1
1.20.2–1.20.6
1.19–1.19.3
1.18.x
1.17.x
1.16.x
Platforms
Supported environments
Links
Details
Licensed ARR
Published last year
Updated last month
Changelog
Additions:
- Added Lost Traders (buy Fire Charges, Obsidian and Flint and Steel instead of Hay Bales, Milk Buckets and Water Buckets respectively | spawn in the Nether if the 'doTraderSpawing' and 'doMobSpawning' gamerules are set to true | have a chance to attempt to spawn every 20 minutes near a player in the Nether (the timer is paused if the player isn't in the Nether) | will not spawn if another Lost Trader is already loaded in the Nether | don't spawn with Trader Llamas | have a 10% chance to attempt to spawn, then a 25% chance to spawn on the first attempt, a 50% chance to spawn on the second and a 75% chance on following attempts (after successfuly spawning the chance is reset to 25%) | Wandering Traders that spawned in the Nether will convert to Lost Traders);
- Added 'Hot Commodity' challenge (parent: 'Overskip'| granted to Players who buy from/sell to a Lost Trader);
- Witches now rarely spawn in the Nether (every second the pack looks for one Zombified Piglin in the Nether that isn't a jockey/in a Fortress, and it has a 2% chance to be replaced by a Witch | in a 128-block radius of Players, but outside of a 32-block radius of Players | will not work if no Players are in the Nether, even if Nether chunks are loaded | have a chance to drop 1 Emerals on top of the other items (if killed by a Player) | Witches spawned in the Nether will 'convert' into this type of Witch (get the same loot table));
- Added Waterlogged Dried Ghasts (obtainable through crafting (shapeless; Water Bucket + Dried Ghast (the Bucket isn't consumed); unlocked by picking up a Dried Ghast/(Water) Bucket) | act like regular Dried Ghasts when waterlogged | will moisturize and hatch into Ghastlings on their own without having to be waterlogged and do not regress moisturization stages when not waterlogged | produce dripping water particles when not waterlogged | can't be obtained without Silk Touch (drop Dried Ghasts instead) | each of the 4 moisturization stages lasts exactly 5 minutes);
- Added 'Kritical Moisture' advancement (parent: 'Spooky Scary' | granted to Players who place a Waterlogged Dried Ghast in the Nether);
- Added 'Chase the Cries' goal (parent: 'Kritical Moisture' | granted to Players who mount a Happy Ghast in the Nether | only works with Happy Ghasts that hatched from Waterlogged Dried Ghasts that were, ironically, not waterlogged).
​Changes:
- Updated to 1.21.6;
- Moved the v1.7 changelog to the 'Older versions' section;​
- Aesthetically improved changelogs (they now separate long elaborations into separate lines with distinguishable colors | the new style has been retroactively applied to all changelogs (why did I do this to myself?));
- Updated the 'Cornucopia' challenge & 'Gluttony' advancement (added items: Dried Kelp, Bread, Poisonous Potato, Beetroot, Beetroot Soup, Pumpkin Pie, Spider Eye, Melon Slice, Tropical Fish, Pufferfish, Honey Bottle, Apple).
Fixes:
- Fixed baby Piglins dropping Piglin Heads.
Known Issues
- Waterlogged Dried Ghast items visually desync when returned from failed placements.
Files
Metadata
Release channel
ReleaseVersion number
1.8+modLoaders
Game versions
1.21.6–1.21.8Downloads
31Publication date
August 9, 2025 at 10:22 PMPublisher

iNkoR_the_2nd
Member