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Minecraft: Java Edition
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Details
Changelog
###########Update Changes################# #Clone power added #Wings power added
#Added Menu with Stats, Admin Commands, Give Power items #Remove crafting of items. Give with menu command. Use /trigger evsw_menu #Added Extra Item for power usage #Improved markers calculations. ptoggle swapped to marklog for all non player abilities #Optimised
###Power Changes### #Flame. Flame remove added, Flame punch added, Flame burn added #Summoner. Changed options around. Added ranged targetting. Longer life on summons. Changed particles #Fly. Gravity effect blocks you look at, Gravity effected blocks can be launched towards where aimed (attack method). Upped levitation. Added lanch entities that are tagged/hit with pwr3 #Solidair. Range can block incoming projectiles. Added ranged cage, and self cage option #invincible. Strengthen skin, resistance 60% move at normal speed. Enemies who hit you get mining fatigue and weakness as they damage their hand when they hit you. #intangible. Fixed the ctrl+jump and Snk+jump to only be when transformed (aka gamemode). Toggleable auto intangible when punching option. Added menu system. Added intangible body toggle, increases lung capacity, take no dmg and knockback, can't hit or interact with mobs while in this state #invisible. Smoke particles visible to non power users, easy to see through as power user. Added menu options. Added ability to make armor and weapons invisible. Added menu. Can highlight nearby enemies when toggles/sneaking. Can steal held item from mob/player. Can make mobs invisible and remove it from nearby. Perm invisibility toggleable #teleport. Macro coordinate based mark/recall. Can tp enemys you are facing towards yourself. Tp to closest mob. #explosive. Explosive fly (tnt behind player). Added bomb punch and bomb remove. Particles now optional to see #beastmode. Beast types available. Hawk, small, high jump, can hover. Bear, tank, high dmg, big. Snake, poison punch, small, quick. Wolf, very quick. Shark, deadly in water. Added quick menu. Improved it overall #speed. Blazing trail when sprinting toggleable. Higher speed and sprint speed level. Quick dash attack. Catch projectiles mid air #freezepowers. Much longer range. Long ranged option. Mobs now get glowing, weakness, mining fatigue, hunger, slowness. Piercing stare damages mobs #lightning. Added lightning blast, no teleport. Added chain lightning #weapon master. Arrow wall added. Homing Arrow added. Sword has motion at first. Axe attack added #sunwarior. Added sunray. When in sunlight, location tagetted is blasted by suns ray's, fire dmg #dimhop. Summons from other dimension at short raycast (otherworld husk, nether piglins, end endermites/men/shulkers, pocket breeze #deepdark. Echo locate. Better sonic boom. Added removal of annoying sensors. Added snipe attack to it #force. Fix lightsaber throw. Better force lightning and choke/hold/grab. Added force freeze and force heal #oceancrawler. Strength in water, recalibrate player effects to be attributes. Ctrl to swim super quick. Guardian effect in water, mobs become glowing and get mining fatigue for 2 min #punch eff. Added counter effect when mobs/enemies damage you. Added Self effects. #resurection. Moved to macros. Toggleable ability when resurrecting #nightcrawler. Rework. Transform to Bat added. Better blood scent. Toggles for setting abilities #lasereyes. Long range laser beam low dmg added??? #Combat Master. Added Counters, Better Dodging. Added reflect Projectiles. Added attack types. Added quick select #destructive wave. Destructive punch. Different power levels. Quick select #soul tether. Fix bug in fly and fall damage. Added targetting #Poison Fog. Added poison form and poison punch #traps. Added death activation for currently selected trap. Obsidian trap and spike trap added. Quick select added #ninja Added smoke bomb. Improvements made #miner. remove paricles. Added Minecart movement/attack, rideable use posession logic, CTRL for faster move #juggernaut. Better area broken when running fast. Punch dmg when sprinting is OP #glitch. Random tp/spreadplayer???. Random tp. Make all projectiles go straight down in large area #Dmg Battery. Added quick select. Added energy types and outputs. Punching generates energy. Improved #dragon rider. Dragon breath/fire attack #ice. Ice wall better. Toggleable punch. Added quick select #wizard. #Mana drain (slows mob in front while increasing mana) #blackhole. Up blackhole time. Pull ability to bring mobs over, reverse direction of blast. Added Black hole Vacuum in front to damage #adapt. Added No hunger. Lower resistance requirements. Added punch dmg increase the more damage you take/give #muscle. Added Resistance. Added far jump/explosive jump like earth. Fixed bug in ground slam. More punch dmg. Toggleable AOE. Toggleable punch knockback #shrink. Added ctrl+jump shrink. Added sneak+ctrl grow. Added toggleable float, when small you have slowfall, when at size 4 you can hold space to float up. #giant. Added ctrl+jump grow. Adde sneak+ctrl shrink. Walking/running deals dmg. AOE punches depending on size #web slinger. Added web pull. Improved power overall #meteor. Added Gravel meteor. Added 2 active meteor types at the same time. Added launch self where facing meteor attack #smoke. Added Smoke form, Sneak jump to fly whilst in it #time. Added creeper fuse into freeze time. Added time reverse on entity, heals and ups saturation. Added time reverse item dmg #reaper. Added life drain of living mob in front#Targetting#Scythe damage as player#Weak skeleton summons#Killed ones are much stronger #decay. Fixed wither effect on decay. Added crevace/pit type decay. Added decay grab abilty, mob in front is damaged heavily and turns to dust #air. Added Better movement flying, WSAD controls. Added air push. Wider dmg area for regular air blast #earth. Improved block grab. Added more blocks for to be effected by power. Added better platform build #infestation. Fixed new spawning bug in it. Swap out ranged option for ray cast. Added Targetting. #quicksand. Upped the time of quicksand. Added make blocks invisible/visible. More dmg. Better range #water. Added water jet attack. Added rain/place water #lava. Added lava at feet. Added lava blast #glasscannon. Added sprint attack. Added quick transform and revert #cursefire. Upped dmg. Tied extra moves to powers stick instead of menu #possession. Better posession control, add ctrl+jump to target closest mob. Added freeze effect. Added drop weapons/armo. Added target individual mob #sonic. Improved layout. Optimised #plant. Added entangle mobs where looking. Added cactus that pulls enemies in #hunter. Added Targetting specific mob. Added energy added when hit. Added power nullification field #shadow. Added shadow summon, Added controls for shadow, attack, defend, follow.
####Bugs Fixed #Tnt not moving dimensions with dimension hopper #Lightsaber throw. Only 1 at a time. Now works for all #Soultether untether fly not deactivating. #Flying not deactivating when changing powers #Wizard resistance/regen bug
Files
Metadata
Release channel
ReleaseVersion number
3.00Loaders
Game versions
1.21.5Downloads
43Publication date
May 29, 2025 at 9:37 AMPublisher

evilonesw
Member