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Revamped Floating Islands

Changelog

  • Fixed an important glitch that caused pillars to generate in oceans.
  • Made ocean aquifers have varied depth again, so it doesn't just look like you're in an ocean.
    • However, the depth should be deep enough to always cover monuments though!
  • Slightly altered river aquifers.
  • Removed a lot the extra customization files. I WILL be making tutorials for common changes, don't worry!
  • Changed how the "depth" biome parameter works (it's for cave biomes).
  • Removed the previous ore changes.
  • Internal changes.

Files

Revamped_Floating_Islands_MC1.19.4_v1.1.1.zip(246.63 KiB) Primary Download

External resources



Project members

Quidvio

Owner


Technical information

License
MIT
Project ID