Compatibility
Minecraft: Java Edition
1.21–1.21.4
1.20.2–1.20.6
Platforms
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Licensed CC-BY-SA-4.0
Published last year
Updated 3 weeks ago
Changelog
Changes:
- Added the giant and wildfire to the requirements of "monsters hunted"
- Step height is now disabled while sneaking
- You no longer get night vision in the infinite garden
- The "dragon's call" attack can now be negated by wearing a carved pumpking
- Decreased the opacity of the pumpkin overlay
Translations:
- Updated the turkish translation (translated by SlaughterNymph)
- Added "language.roguecraft.translation_authors" as a place for translators to add their own names. This string is unused in the game, for now, and only exists for the purpose of giving credits to the translators
Bug Fixes:
- Fixed final adrenaline being unobtainable
- Fixed final adrenaline breaking upon lowering the timer to 0, dying, being revived and using it again
- Fixed a bug where the giant would not spawn if unrelated illagers were near the raid when clearing the final wave
- Instant delivery is now once again obtainable
- As raid omen and hero of the village are unobtainable, it has been removed from the requirements for "how did we get here"
- The "monsters hunted" advancement is now more consistent to obtain
- The tophat lil' guy now has a visible tophat
- Added a missing string for dying to parry
- The end should now generate more consistently
- Fixed the giant randomly dying in future runs
- Raids can now also be started in zombie villages
- Made the stronghold generation slightly more stable
- The stronghold now also generates on versions that have been updated from pre-1.3
- Potentially fixed a bug where the ender dragon instantly dies
- Added a failsafe in case the ender dragon doesn't spawn
- Fixed an issue where getting 500 skillpoints would reset the infinite garden skillpoint phase back to 0 (this is also fixed retroactively)
Temporary Fixes:
- The explosion attack of the giant has a chance to mess up the death detection. This can only be fixed in 1.21.4+, so that attack is disabled until that update
- Totems are extremely broken at the moment, and I can't reproduce the issues people have with them, so they are temporarily removed until that bug is fixed
Files
Metadata
Release channel
ReleaseVersion number
1.3.0.4Loaders
Game versions
1.21–1.21.1Downloads
3919Publication date
March 14, 2025 at 6:55 PMPublisher

MonoCode
Owner