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[DP] Release v1.9.2

Changelog

  • Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside MidnightLib ⚙️ (closes #15)
  • Added ingame Edit value button for the activation distance slider
  • Restructured data pack
  • Added recovery function for worn armor and tool items, that appends newly post-spawn items to the already existing data for hiding worn armor and tools, even when one container item was overwritten (closes #6)
  • Added new icon
  • Added automatic mob height detection
  • Added native support for chest, trapped chest, ender chest, beacon and hopper blocks to prevent unnecessary block updates
  • Reformatted ingame menus
  • Added global /function #tschipcraft:menu command
  • Fixed Farm incompatibility (closes #10)
    • Fixed tall entities stopping their dig up animation when a block gap is between the starting and the destination block
    • Fixed teleporting mobs up 0.5 blocks even when the animation aborts beforehand
    • Fixed broken suffocation checks
    • Added an additional exclusion criteria check for mob crushers
  • Fixed FallDistance reset triggering every tick, even when the entity is already protected with Invulnerable:1b
  • Fixed not retaining Silent NBT tag when set to 0b
  • Fixed broken damage trigger in mc1.19.4 and above
  • Reformatted tag lists
  • Added new custom license

Files

spawnanimations-v1.9.2-mc1.17x-1.20x-datapack.zip(55.45 KiB) Primary Download

External resources



Project members

Tschipcraft

Owner


Technical information

Project ID