- Update to Minecraft 1.20.4 🦇
- Added version range in pack.mcmeta
- Fixed charged creeper glow not getting hidden (closes #17)
- Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside MidnightLib ⚙️ (closes #15)
- Added Catalogue support
- Added custom Data Pack ModMenu badge using ModMenu Badges Lib
- Added ingame Edit value button for the activation distance slider
- Restructured data pack
- Added recovery function for worn armor and tool items, that appends newly post-spawn items to the already existing data for hiding worn armor and tools, even when one container item was overwritten (closes #6)
- Added new icon
- Added automatic mob height detection
- Added native support for chest, trapped chest, ender chest, beacon and hopper blocks to prevent unnecessary block updates
- Reformatted ingame menus
- Added global
/function #tschipcraft:menu
command - Fixed Farm incompatibility (closes #10)
- Fixed tall entities stopping their dig up animation when a block gap is between the starting and the destination block
- Fixed teleporting mobs up 0.5 blocks even when the animation aborts beforehand
- Fixed broken suffocation checks
- Added an additional exclusion criteria check for mob crushers
- Fixed FallDistance reset triggering every tick, even when the entity is already protected with Invulnerable:1b
- Fixed not retaining Silent NBT tag when set to 0b
- Fixed broken damage trigger in mc1.19.4 and above
- Reformatted tag lists
- Added new custom license
- Update to Minecraft 1.20 🐪 (closes #9)
- Fixed incorrect ignore tags
- Worn armor and tools will now get hidden with the entity before digging up (fixes #2, #3 and #5) 🎢
- Dig out speed for entities is now altered based on slowness and speed effects
- Added settings menu
- Added an activation range slider - Entities closer to the player than the specified value will play the animation
- Added two activation modes:
- Classic: Out of range mobs will stay hidden until a player is in range
- Vanilla: Out of range mobs will spawn normally
- Added fallback block break animation to unsupported blocks
- Added exclusion criteria
These mobs will now get ignored by the data pack
- Mobs with passengers
- Mobs riding another entity
- Mobs with the levitation or glowing effect
- Burning mobs
- Mobs attacking another entity
- Damaged mobs If a hidden mob meets an exclusion criterion, it plays the animation independent of player position
- Mobs now get temporary invulnerability instead of resistance to prevent them flashing red (closes #1)
- Added lava drip particles to emerging Striders
- Increased dig up y distance for Enderman to account for their height
- Added hide feedback system for better interactivity with the settings menu
- Added version checker system
- Removed legacy test
- Removed unnecessary how to use message
- Updated /trigger menu logic
- Added nether bricks, lava and slime blocks to supported blocks
- Restructured data pack from ground up
- This data pack now follows the Smithed and essential MC Datapack Discord Server Conventions to ensure data pack compatibility!
- Added a wiki!