0.9.5
Compatibility
Changes
GIGA UPDATE
- Added death count display upon rejoining world
- Updated fall negation to trigger when on ground
- Fixed fall negation not getting removed
- Added gravity multiplier only to the Resurface Tome
- Greatly optimized gun enchantments
- Fixed an issue with auto and sniper raycast reloading the person closest to the laser
- Deleted a lot of unused files
- Increased range of necro tome by 2 blocks
- Removed tome drops from evokers that pop totems
- Added XP storage tome
- upon death, it stores your xp points and can be claimed later
- dropped by evokers
- chances affected by looting and increased chance from evokers who pop their totem
- max of 4 uses when claiming xp
- synergy with evoker robes to not remove durability
- Added quest item tag to dragon egg so it gets Item Guard
- Replaced survival:final_destination with survivalplus:final_dimension
- this will break some stuff, but to fix it you need to remove the old dimension data in the level.dat
- Updated certain ability score check
- this also breaks some stuff for active sessions that have an ability chosen. to fix it, run this command:
/scoreboard players operation Titan titanmenu = bookstats hardmode
- this also breaks some stuff for active sessions that have an ability chosen. to fix it, run this command:
- Removed short distance teleport weight on random tp potions
- Reduced the max random teleport distance for potions to 25k blocks
- Optimized xp tome loot table
- Fixed wooded badlands missing from warm biomes tip list
- Greatly optimized on respawn effects
- Greatly optimized many things by moving them to on respawn
- Added a new combat timer function
- Reduced ghast follow range
- Added a new trinket, trade and tip
- Regen tear, dropped by ghasts with the rabbit foot and if killed by a fireball. (an issue is that the fireball can also blow up the loot so theres also a 25% to drop it. but if the fireball explosion aoe is only enough to kill the ghast, it's a 100%)
- after exiting combat, gain some regen
- Greatly Increased creaking follow range
- Updated some tips
- Wardens now drop more xp
- Updated some loot tables for something in the spoiler section
- Increased chances of beheading 2 by 5% (now total of 40%, 25% base)
- Updated some loot tables so mobs can kill other mobs to drop heads (including players)
- Updated skeleton bows to only drop if killed by players
- Minor nerf to recoil of auto enchantment
- Increased chance for auto fired arrows to fail to be picked up to 50% (25%)
- Fixed recall pots sending you to nether if your spawn was in the end
- Fixed grave tome not detecting death point in overworld correctly
- Optimized/Updated lucky foot random effects and chances applied to players
- Doubled duration of slow falling granted by lucky foot
- Fixed sweet berry wine still saying no effects
- Possibly fixed winery cellars being flooded sometimes
- Optimized/Updated some tick function mobs to be under special mobs
- Disabled joke function that weren't working
- Optimized a lot of
run executecrap - Optimized a lot of
as @scrap - Optimized a few rng rollers
- Optimized some item deletion detection
- Fixed some adventure advancements not showing in chat
and some massive changes for some massive spoilers
Spoiler
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Added the final dimension (or at least a sample of what it could be)
- so far, it has a doorway to leave
- an awesome computer that i've been working on
- an npc that you can wake up and he can unlock the ng+ portal
- a reward for using the copper pickaxe addon
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Rejoining now tells you the active Titan ability
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Total overhaul of most of the Titan abilities
- now these abilities are something actually worth picking over than just salvage spawners
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Max hp up now has a regen effect on exiting combat, and even stacks with the new trinket
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Acrobatics now has 5% less fall damage (not saying its worth just making a note) (total -15% fall damage, used to be -10%)
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Replaced Imbued Debuffs with Effect Infliciton
- added 2 more debuffs to the infliction list
- now you gain buffs based on how many debuffs your target has
- 1=speed, 2=absorption, 3=resistance, 4=strength
- now continuously hitting your target can easily clean up the fight faster by refreshing your buffs
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Replaced Crits with Low Profile
- hostile mobs now have -80% follow range and move 10% slower
-
Updated Item Guard to have a massive trinket synergy
- now using the trinket teleports your items back to your respawn point
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Updated Lucky Drops to now also have a chance for your target to drop extra loot on hit
- trinket synergy increases chances
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Updated More Experience to now keep 50% of your XP points on respawn
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Updated Corpse Run to now respawn with a grave tome that is deleted after being dropped
- trinket synergy with the bloody bone to double effects
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Greatly optimized some book option picking
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Updated many of these descriptions
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Fixed Acrobatics stats not getting applied
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Updated ability book to trigger only if the trigger is set to page numbers
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Reverted color change of ng tools book options
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Added blinking effect to
NEW!text above titans ng tool book -
Fixed curse titan not removing curse of vanishing on items
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Added quest item tag to titan books
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Greatly optimized some portal particle effects
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Renamed the powers book to abilities book
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Updated the fire compass particles in final dimension
NG+ fixes
- Fixed ng+ advancement not triggering. moved it under misc
- Increased spread of joining new world
- Fixed the counter not working correctly
- Optimized new game joining
- Updated the unbreakable modifier reward to also grant item guard to your items
- Updated the quest item tag to also include unbreakable items


