v2.4.1 ~ Mod 1.20.1
on Jun 28, 2023Terralith 2.4.1
- Trail Ruins now generate in Terralith biomes
- Added Camels to the center of Desert Fortified Villages
- Sentry and Dune armor trims can now be found in Fortified Villages and Desert Fortified Villages, respectively
- Added Snowy Cherry Grove to its biome tags
- Wolves now spawn in Snowy Cherry Grove
- Vastly improved Spire generation lag and terrain adaptation
- Slightly improved underground structure generation adaptation
- Hidden chest in Giant Bee Hive now relies on a loot table
- Added background music to biomes which were missing some
- Created new pack.png
- Cleaned up unused files
v2.2.4 ~ Mod 1.18.2
on May 30, 2023Mod-only update
WARNING - Take a backup before updating to this version!
WARNING - If updating to this version while using Incendium and/or Nullscape, you must update those versions at the same time!
Super special thanks to CristelKnight for this update!
- Now depends on CristelLib
- Replaced Seedfix implementation. On Fabric, Terralith instead relies on Unfixed Seeds and Fabric API. Forge users do not need to worry, as the seed bug is fixed by default in Forge.
- Now compatible with Terrablender by default
- Added a config file, which allows the configuration of Terrablender compatibility. Additionally for fun, can configure "cursed" Skylands!
v2.3.8 ~ Mod 1.19.4
on May 23, 2023v2.3.8 ~ Mod 1.19.3
on May 23, 2023Bug fixes.
- Fortified Desert Village correctly generates in more biomes
- Giant Bee Hive now generates with its bees inside of their nests
- Updated biome colors (WhisperWhite)
v2.3.7b ~ Mod 1.19.4
on Mar 16, 2023v2.3.7b ~ Mod 1.19.3
on Mar 16, 2023Hotfix:
- Typo in structure icons
v2.3.7a ~ Mod 1.19.3
on Mar 16, 2023Hotfix:
- issue with JSON Parsing Error
v2.3.7 ~ Mod 1.19.4
on Mar 15, 2023v2.3.7 ~ Mod 1.19.3
on Mar 15, 2023Terralith 2.3.7
Additions
- Frosted Dungeon, which spawns in Frostfire Caves
- New Graveyard, Big, and Barn buildings generate in Fortified Villages
- Surface slimes will spawn in Orchid Swamp and Ice Marsh
- New Terralith-specific biome tags
biome_colors.json
andstructure_icons.json
for jacobjo's map site- Biome name translations are included in the mod version by default - translate here
Changes
- Updated license
- Split the underground structures, allowing them to spawn in different biomes and be individually located
- Updated loot tables in Fortified Village (Netheferious)
- Base of White Cliffs looks more natural (Apollo)
- Completely removed Traveller's Maps
Bug Fixes
- Added missing biomes to
#terralith:all_terralith_biomes
tag - Fixed feature order cycle with melon patch (Apollo)
- Rocky Mountain biome temperature changed from 1 to 0.3
- Grass Paths no longer float above ravines
- Siberian Taiga and Grove no longer will have rainy patches
v2.3.5 ~ Mod 1.19.2
on Nov 23, 2022- initial modrinth release for 1.19.2
v2.2.3 ~ Mod 1.18.2
on Nov 23, 2022-initial modrinth release for 1.18.2