Tags
Creators
Details
Licensed MPL-2.0
Published 4 years ago
Updated 2 months ago
All versions
21.10.2
Release
[FABRIC] [1.21.10] StrawStatues v21.10.210 months ago 7,237
Compatibility
Minecraft: Java Edition
1.21.10
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v21.10.2-1.21.10] - 2025-10-24
Changed
- Improve quick move behavior in the statue menu screen when equipping gear
Fixed
- Fix loading hidden model parts from straw statues created before Minecraft 1.21.9
[v21.10.1-1.21.10] - 2025-10-16
Fixed
- Correctly apply a stored skin patch from item components to the statue entity if available
[v21.10.0-1.21.10] - 2025-10-16
Added
- Add support for manual texture overrides for skin, cape, and elytra textures
- New style option:
Pushable, which allows statues to be pushed around and to enter vehicles such as boats and minecarts - New style option:
Invulnerable, which prevents breaking the statue entity in survival mode (this was previously tied to the sealed option) - New style option:
Dynamic, which allows the statue skin to automatically update to the current skin of the set player, instead of always keeping the skin from the time it was set
Changed
- Update to Minecraft 1.21.10
- WARNING: This is a huge rewrite of the straw statue entity which is now based on the new mannequin entity instead of armor stands; however, there should be no noticeable differences in-game
- WARNING: After updating test the new mod version on a backup of your world to make sure that your existing straw statues do all load correctly in the new version
- The
No Gravitystyle option is now calledImmovableand also prevents moving by water etc. - Entity rotation and scale options can now be individually reset via a new button that appears only while holding down
any
Altkey - Changing statue rotations is now fully interpolated, so it looks more snappy
Removed
- Equipping items is no longer possible from in-world by clicking on the statue, you now have to use the menu screen
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2fltysAl:MrweWZ20"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2fltysAl:MrweWZ20"
}



