
Pixelmon
Pixelmon adds many aspects of the Pokémon into Minecraft, including the Pokémon themselves, battling, trading, and breeding. Pixelmon also includes an assortment of new items, including prominent items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks.
Tags
Creators
Details
9.3.13
Compatibility
Changes
Additions
- Added Bloodmoon Ursaluna
- A new Research, "The Crimson Moon" has been added.
Changes
- The Pokeball animation has been sped up.
- Slippery Ice, Healers, and PCs now drop using Silk Touch.
Fixes
- Fixed an issue where Pokémon could attempt to evolve into themselves after battle, creating ghost duplicates.
- Cofagrigus’ transparent ghostly aura has been restored, with its outline and arms now rendering correctly.
- Dewpider and Araquanid now display fully transparent water bubbles as intended.
- Nihilego’s head now renders with proper transparency without affecting the rest of its body.
- Charcadet’s helmet has been fixed and no longer appears partially broken or see-through.
- Urshifu (Single Strike and Rapid Strike) models have been corrected.
- Vanilla mobs can now safely pick up and use items without causing the game or server to crash.
- Iron Boulder now correctly unlocks its own research instead of awarding Iron Crown research.
Battle
- Pokémon learning new moves mid-battle now correctly fill empty move slots.
- Pokemon will now be removbed from the shoulder when entering battle.
- Throwing out a Pokémon while aiming at one you already own no longer causes a crash.
- Battles no longer crash when a frozen Pokémon attempts to Mega Evolve.
Datapack
- Added
pixelmon:world_timedata provider for getting the time of the world a given entity is in- Takes
entity_keyfor the context key of the entity to get the world of
- Takes
- Fixed a context key being
minecraft:attackand is nowpixelmon:attack
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:59ZceYlU:mbNh2aQM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:59ZceYlU:mbNh2aQM"
}
