Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Pseudorygium (from Latin Pseudoryx) is a mod that adds animals(and not only) from all over the world to enhance realism
Blocks
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Peat — a fuel
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Permafrost — formerly, the only way to get Mammoth
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Venus Flytrap — carnivorous plant
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Outback Bush — it is there to decorate outbacks
Biomes
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Steppe — a temperate biome
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Tundra — a cold biome
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Willow Swamp — a swamp that is rich in willow
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Hornbeam Forest — a hornbeam forest
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Steppe-Tundra — An ancient biome, the only biome, where mammoths spawn
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Outback — why not, mate?
Mobs
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Saola — spawns in jungles
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Zebra — spawns in savannahs, steppes and plains
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Woodpecker — spawns in forests
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Crane — spawns in plains, cherry groves and steppes
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Saiga — exclusive to steppe
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Hedgehog — spawns in forests and plains, should also spawn in deserts
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Lion — spawns in savannahs
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Tiger — spawns in the taiga (Siberian Tiger reference)
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Stork — spawns in swamps
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Birds — has 5 variants, which are separate mobs: Titmouse, Sparrow, Robin, Bullfinch and Chaffinch
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Leopard — spawns in the taiga (Amur Leopard reference)
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Secretary Bird — spawns in savannahs
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Deer — drops venison
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Hummingbird — spawns in flower forests and sunflower plains
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Cheetah — spawns in savannahs
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Gazelle — spawns in savannahs
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Moose — spawns in taiga
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Giraffe — spawns in savannahs
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Red Panda — spawns in bamboo jungles
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Racoon — spawns in plains
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Ostrich — spawns in savannahs
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Lemming — exclusive for tundra
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Reindeer — exclusive for tundra
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Sloth — spawns in jungles
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Badger — spawns in plains, forests and steppes
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Elephant — spawns in savannahs
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Mammoth — spawns in steppe-tundras, can be spawned when permafrost is broken
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Crab — spawns on beaches
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Mantis — spawns in plains and steppes
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Tortoise — looks like a frog
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Okapi — spawns in jungles
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Brown Bear — eats honey, should have personalities, like (giant) panda
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Pronghorn — spawns in plains and steppes (prairies are of course steppes)
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Squirrel — cannot climb at the moment
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Capybara — spawns in swamps, likes oranges and likes to pull up
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Kangaroo — spawns in outbacks
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Echidna — spawns in outbacks
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Gharial — spawns in rivers and swamps
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Orangutan — spawns in jungles
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Aye-Aye — spawns in dark forests
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Chimpanzee — spawns in jungles, has piglin-like bartering system(when chimpanzee is right-clicked, it consumes an apple from player's main hand and drops oranges(50%), bamboo(30%), bananas(18%), golden apple(1.5%) and even an enchanted golden apple(0.5%) if you are lucky enough)
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Lophorina — spawns in forests and jungles
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Aardvark — spawns in savannahs
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Chamois — spawns in mountainous biomes
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Snow Leopard — spawns in mountainous biomes
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Buffalo — spawns in savannah (it is an African Buffalo; model based on Cow model)
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Pheasant — a game fowl
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Tanuki — I took the design from someone, and I like the idea of it being in the mod
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Snake — former no-no; my serpent pick is Grass Snake (Natrix natrix)
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Bellbird — spawns in jungles
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Penguin — lost Mob Vote as a crested penguin? No problem, you are in mod as an emperor penguin, smile and wave
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Platypus — Echidna has a friend
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Hippopotamus — should spawn in rivers
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Rhinoceros — spawns in savanna
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Barreleye — will be the first fish for this mod
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Butterfly
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Seal and Walrus
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Binturong — smells like popcorn
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Peafowl
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Jay — from Eurasia
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Crow — hooded
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Raven and Magpie
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Bellbird — loud
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Monkey — Golden Snub-Nosed Monkey is my pick, and it is out of Primate Updates
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Sitatunga
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Snail — Helix pomatia is my snail pick
TBA
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Lemur — has to be Ring-Tailed (next primate update idea)
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Mouse Lemur — if it and Ring-Tailed Lemur get completed, I can now "I like to move it move it" (next primate update idea)
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Opossum — it likes trash, vote candidate
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Tarsier — next primate update idea, vote candidate
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Duiker — vote candidate
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Gorilla — Ugga ugga, gorilla join mod (next primate update idea)
Items
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Meat(Venison, Chevon and Pheasant) — can be cooked
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Lemming Hide — drops from lemmings
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Peat — a fuel
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Crab Claw — a tool
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Orange — food for capybaras
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Hazelnut — food for squirrels
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Banana — can be bartered from chimpanzees
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Peeled Banana — a compostable
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Lard — a food, currently unobtainable in survival
Wood (No boats and signs)
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Hornbeam
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Willow
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Linden
FAQ:
Q: Do you plan to add X to the mod?
A: Absolutely, if I(or we) decide to add it
Q: Do you plan to add [insert any primate] in mod?
A: Only in Primate Updates
Q: Do you plan to add crocodiles?
A: No, take gharials instead
Q: Do you plan to make tigers spawn in jungles or leopards — in savannah?
A: No way! Absolutely NO WAY!
Q: How do you install the mod?
A: AppData/Roaming/.minecraft/mods/MOD
Q: But, gazelle is in every single mod?
A: first of all, read the summary, second, for example, Create does not have gazelles
Q: What mobs are you NOT going to add to the mod?
A:
- Chameleons — complicated, not yet planned
- Whales — same reason as chameleons, not yet planned
- Koalas — climbing is too complicated, and not yet planned
- Dragons — why?
- Unicorns — just why?
- Dinosaurs — I know that there are and will be extinct animals, but not THAT ancient
- Houseflies — "LeT'S mAKe MiNeCrAfT MorE anNoYINg"
- Mosquitoes — same as houseflies
- Fleas — no, God, please, no Q: what features are you NOT going to add to the mod?
A:
- Hibernation, Migration patterns and other integration with Serene Seasons — complicated
- Saola dropping its meat and horns — god awful idea and this will evoke killing saolas
- Nests — it is hard to code
- Echidnas laying eggs — not planned yet
- Hunting guns — shooting at animals = big no-no; but in some future, there will be dart guns