1.5.3
Compatibility
Required content
Changes
LUMINOUS V1.5.3 Changelog
NEW FEATURES:
-Added a new configuration file to the "other" category, called "Disable_Treeent_Griefing." Setting it to False will allow the Tree Ent to destroying leaf blocks
BUG FIXES:
-Fixed all items in the creative menu being in the wrong / a random order
-Fixed an issue with the "pebbles_spawn" configuration variable; it should now work correctly
-Fixed a bug where decorative black ish bricks were unbreakable
-Fixed a bug where the Red Mummy would not change its attack pattern a second time
-Fixed a bug where the golden king hermit would not play its attack animation
-Fixed an issue where in certain cases the Wind phoenix's projectile would send the wind phoenix itself flying
-The Baobab Fence gate now has the axe as it's preferred tool for breaking
-Updated the AI of the Deer so it no longer stares at/follows other mobs
-Updated the AI of the Penguin so it no longer stares at/follows other mobs
-Fixed the Cherry Rose Butterfly spawn egg not appearing in the creative menu
-Fixed a few of the tables/shelves not being in the right order in the creative inventory
-Fixed the missing "gate" text from "White Oak Fence Gate"
-Fixed a bug where growing small palm trees had the chance to load in a tree at the wrong location, resulting in the palm sapling remaining, while a tree generates beside it
-Fixed a backend issue causing the Deer and Zebra model layers to try an apply to the mob every tick
-Fixed a bug where Black Ish Bricks were unbreakable
-Fixed a bug where Black Ish Bricks would drop regardless of the tool used
-Savanna Soil and Savanna Mud can now be broken correctly with a shovel
-Fixed an incorrectly sized texture for the decorative book
-Fixed the name off the Baby Wind Phoenix spawn egg not having the word "wind" in it
RETEXTURES / MODEL CHANGES:
-The Legendary Beast redesigns are here! Find all new textures, models, and animations for ALL of the beloved beasts, and their rare variants, as well as new trophy textures/models to match!
-Updated the texture of all music discs to match the new beast textures
-Updated the texture of the Phoenix and Wind Phoenix Egg to match the new textures
-Updated the texture of the sea viper egg to match the new texture
-Updated the texture of the Phoenix feather
-Updated the texture of the Shellmet
-Updated the texture of the Sea Viper Fang
-Updated the texture of the Mummy Wraps
-Updated the texture of the gator tooth
-Updated the texture of the bone rattle
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HT2F6lNL:8Pm4hBvW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HT2F6lNL:8Pm4hBvW"
}



