Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
CobbleDollars Villagers Overhaul [RCA]
A lightweight Cobblemon + CobbleDollars villager shop overhaul that replaces emerald-based trading with CobbleDollars, while keeping villager progression and trade logic familiar. It adds a CobbleDollars-style shop UI for buying and selling, supports trades with extra item costs, item-for-item barters, and can align pricing with the CobbleDollars bank rate. Built to feel good in single-player and multiplayer, and now fully customisable by server operators: rename the shop, edit it in game, hand-pick custom shop villagers, and dress it up with seasonal themes.
Features
- CobbleDollars-based trading — Pay with CobbleDollars instead of emeralds on villagers and wandering traders (where the mod applies).
- CobbleDollars-style shop UI — Buy, Sell, and Trades tabs, balance readout, and a quantity field (adjust with +/- or type a value; typical range 1–64).
- Shop stays open while you trade — Buying and selling no longer constantly "reset" or close the UI; balance updates smoothly (especially important on Fabric in SP and MP).
- Trades with extra item cost — e.g. book + CobbleDollars, or other two-ingredient style trades the pack exposes.
- Item-for-item barters — Trades tab for villager/trader barters, shown the way you read them: A + B → C. RCT Trainer Association adds series / trainer-card style flows on top.
- Relic Coins and custom currencies in the bank — Items from your custom currency list (Relic Coins, tokens, …) are accepted by the CobbleDollars bank as well as in villager trades.
- Villager behaviour preserved where it matters — Trade uses still advance; XP is still awarded and scales sensibly with quantity; XP orbs are not spawned for these trades (XP is applied directly, less clutter).
- Optional bank rate sync — Pricing can follow CobbleDollars config.
- Server-authoritative options (multiplayer) — Key shop toggles are synced from the server when you connect, so clients follow the world you're actually playing on.
- Datapack & addon friendly — Works alongside many villager datapacks and RCT-oriented content.
New: customise the shop
- Rename the shop and its tabs — Change the shop title and the Buy / Sell / Trades tab names with
/cvm label <shop|buy|sell|trades> <text>(resetrestores the default) or from the mod config screen. Server-wide: every player sees the names the server sets. Operators only. - Edit the shop in game, on the server — The mod config screen has editors for the default shop, the bank, item prices and custom currencies. Connected to a server, they edit the server's files, so admins and moderators with operator rights can change things live without touching the server folder.
- Custom villagers — Assign any villager to your own config shop with
/cvm assign(and/cvm unassign), or from the Custom villagers screen, which lists every assigned villager and lets you unassign them with one click. Assigned villagers show a "Custom shop" note. Assigning never changes the villager's own trades. - Shop themes — Choose a look for the shop and the editor screens: Pumpkin Night, Haunted Purple, Graveyard Mist, Crimson (red) or Christmas (red + snow). Decorations (cobweb, pumpkin, snow, fog) can be switched off separately, so you can keep a style without the festive extras. Themes are per player.
- Seasonal mode (default) — From 28 to 31 October the shop switches to Pumpkin Night on its own, then returns to normal on 1 November. Uses only the date on the player's own computer, no internet access. Pick Normal to always keep the classic grey shop.
Supported
- Radical Cobblemon Trainers (RCT) — Trainer Association, series trades, trainer cards, item-for-item presentation in the shop where configured.
- Cobbletowns-style packs
- SV: More Radical Trainers and other RCT-compatible datapacks
- Trade Cycling / Easy Villagers (cycle trades where the integration applies)
- Casino Rocket
Who can you trade with?
- Villagers — Right-click a working villager (not nitwits / none profession) to open the shop when the mod handles that entity.
- Wandering traders — Right-click to open the shop when supported.
- RCT Trainer Association — With RCT installed and the overhaul enabled, right-click the Trainer Association NPC for the extended RCT shop experience. If the shop can't show its offers, the NPC's own trade menu opens instead.
- Custom villagers — Any villager an operator has assigned opens your own config shop.
Shop tabs
- Buy — Purchase offers priced in CobbleDollars (and items where the trade requires them). The Buy tab is always shown so the layout stays consistent even when a villager has no buy rows yet.
- Sell — Sell goods for CobbleDollars using the villager/trader's emerald-line style offers (converted via your emerald rate / rules).
- Trades — Barter / item-for-item trades (and RCT series tooling when you're on a Trainer Association).
Configuration
- Toggle CobbleDollars shop UI, villagers accept CobbleDollars, RCT trades overhaul, and datapack trades
- Emerald → CobbleDollars rate (default 750 CobbleDollars per emerald in this mod's config unless you change it)
- Sync with CobbleDollars bank rate (optional)
- Datapack item pricing with rarity-style tiers where you use that system (Common … Legendary)
- Custom currency items (Relic Coins, tokens, …) with their own CobbleDollars value
- Profession exclusions — Skip the custom UI for specific villager professions if you need to
- In-game editors and shop names — see "customise the shop" above
Requirements
- Minecraft 1.21.1
- Cobblemon
- CobbleDollars
- Fabric or NeoForge
- Radical Cobblemon Trainers — optional, for Trainer Association / RCT-heavy features
On a server, install the mod on both the server and the clients, and keep the versions the same.
Notes
- Meant to stay lightweight and close to vanilla trading flow, with a clearer economy layer for CobbleDollars packs and servers.
- Offer "uses" / restock on the client list may only fully refresh when the shop gets a full data refresh (e.g. reopening the shop) — a deliberate trade-off to keep the UI stable instead of reloading the whole panel after every click.
- Changes to the CobbleDollars bank list are read by CobbleDollars itself, so reload or restart after editing the bank.
For bugs, balance talk, or pack setup, join the Discord: Discord — questions, feedback, and support
![Cobblemon Villager overhaul - [ADDON]](https://cdn.modrinth.com/data/NHRD1VOt/dfce3d79cc92a89dda75eb9820a40a2740e04934_96.webp)

