All versions
0.4
Release
A Little Darkness 0.45 months ago 7
Compatibility
Minecraft: Java Edition
1.21.8
Platform
NeoForge
Supported environments
Client and server
Changes
Sacrificial Altar added.
1. Structure of Altar:
1.1. I level: Credence in the center, floor made of rhombus-shaped runestone (41 runestone blocks), pedestals at positions x ±2 and z ±2 (4 pedestals).
1.2. II level: Add 4 altar chalices to the pedestals.
1.2.1. Altar Chalices need to be filled with infected blood.
1.3. III level: Add 4 pairs of pillars to the farthest edges of the altar (8 pillars).
1.4. IV level: Add 4 starstones to the pillars.
2. An altar is required to perform sacrifices.
2.1. A total of 8 sacrifices have been added.
2.2. Almost every sacrifice has two variants.
2.2.1. Extended lasts longer, but its buff is weaker.
2.2.2. Strong has greater power, but lasts shorter.
2.3. Each sacrifice has 4 levels, which determine the price, bonus, and possible debuff.
2.4. To perform a sacrifice, use a bottle of infected blood on the altar, then select the desired sacrifice.
2.5. After selecting the desired sacrifice, its description will appear when you hover over the "Sacrifice" button.
2.6. Only one bonus or debuff from the sacrifice can be active at a time.
2.7. The success rate of a sacrifice depends on the altar level and the player's fear level.
2.8. Regardless of the sacrifice's outcome, a cooldown is initiated.
2.8.1. The cooldown lasts 20 minutes.
2.8.2. The cooldown is the same for all sacrifices.
2.8.3. The cooldown works for the player, not the altar, so building another altar will not help.
The "Elemental Reverse" enchantment added.
1. The player gains full resistance to fire and lava.
2. The player takes damage from water, rain, and snow (weather).
3. Thirst consumption is increased by 50% in the Nether and by 25% in other dimensions.
4. Cannot be obtained from the enchantment table.
5. This enchantment is only available at level 1.
6. This enchantment is intended only for chest armor and will only work on chest armor.
Fire Water added.
1. Removes the thirst effect.
2. If you have fire resistance or the Elemental Reverse enchantment, it restores 8 thirst.
3. Otherwise, it restores 2 thirst and sets you on fire.
Other Changes:
1. The chance of hunger and poisoning from a regular bottle of water reduced from 100% to 33%.
2. The description color for the Bottle of Infected Blood, Purified Blood and Powerful Medicine changed.
3. Sound for filling of the Bottle of Infected Blood added.
4. Now an iron ingot and a coal produce one steel ingot instead of two.
5. Time format of World Level timer changed.
6. Knockback when taking damage from low thirst removed.
7. The condition for receiving infestation fixed.
8. The hunger reduction condition for food poisoning fixed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VxHTMT7Y:DxX7zDEs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VxHTMT7Y:DxX7zDEs"
}

