5.0.0
Compatibility
Changes
Added the following plushies:
-
Semibot plushies were added! (RARITY: COMMON). (from R.E.P.O, has 9 color styles!).
-
Frisk plushies were added! (RARITY: COMMON). (from Undertale, has a style with a hot dog on top of their head).
-
Papyrus plushies were added! (RARITY: UNCOMMON). (from Undertale, has styles based on his hangout outfit and his "jogboy" outfit).
-
Super Mario plushies were added! (RARITY: UNCOMMON). (from the Super Mario series, has 16 styles based on various power ups!).
-
Piglin plushies were added! (RARITY: RARE). (from Minecraft, has 3 styles based on the brute and zombified variants).
-
Tenna plushies were added! (RARITY: RARE). (from Deltarune, has 3 styles based on some of his sprites from the game!).
Styles added:
- Added 2 styles for Heavy W.G. plushies and Spycrab plushies!, these are based on the two added teams from the 4-team gamemodes of TF2 Classic, YLW and GRN!
- Added a style for Allay plushies!, this one is loosely based on the yellow/gold Allay from other Minecraft games but its still just a recolor lol.
- Added the "Sled Ready" style for Guff plushies!, credit to eiluaP for the texture :).
- Added 2 styles for sans plushies!, sans but with a hotdog on top of his head, and sans with a glowing eye.
- Added 6 styles for crewmate plushies!, these are the colors that were added in the Among Us 15 Players update (Maroon, Rose, Banana, Gray, Tan and Coral).
- Added 1 style for Candy plushies based on Shadow Candy!
Other Additions:
- Added a claw machine, which includes a brand new "minigame" to obtain plushies!, simply deposit a gold bar, press "Start" and the claw will begin to move, try to press "Grab!" right when the claw hovers over the plushie you want!
- Added an advancement for obtaining a claw machine.
- Two gamerules were added to give the option to disable plush boxes, in case you don't like the gambling they bring.
- Added an advancement for obtaining the Metal Mario plushie.
- Added an advancement for obtaining the Gold Mario plushie.
Changes & fixes:
- Over half of the plushies have been redesigned!!, including styles and everything.
- The GUI display has been standarized so the plushies are fixed at the bottom of the GUI slot.
- All duplication recipes are now unlockable when obtaining the corresponding plushie.
- Fixed a duplication glitch that involved peashooter plushies.
- Adjusted the position of Audino plushies because they weren't centered.
- Allay plushies now have a glowing effect.
- Baldi plushies no longer make noise when eating apples.
- Removed unnecessary fuel capabilities to normally inaccessible items.
- All descriptions that mention "Right click" now say RMB (Right Mouse Button) instead.
- Fixed incorrect leaf colors in Yellow Pikmin Sprouts.
- Updated mod logo in the mod list.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EnHNgJd3:ZCAl3gyb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EnHNgJd3:ZCAl3gyb"
}

