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Creators
Details
2.7.7
Compatibility
Changes
Last 1.20.6
Added: -> ADS firing now uses animation instead of pure offset (smoother) -> M18 Yellow, M18 Blue -> Re-added JEI
Improved: -> Decreased projectile trail line width -> All anim: P226, FG42, MK20, SCAR-L, MP5SD5, All Projectiles -> Idle anim: AK47 -> Draw anim: AK47, FN-FNC, SR-2M, X95R -> Fire anim: Beretta 92FS, AK47, Colt SW1911 -> Reload anim: Beretta 92FS, AK-12, AK47, FN-FNC, X95R, XM8, SA58, M1 Garand, Colt SW1911 -> Model/Texture: All Projectiles, FG42 Series, FN-FNC Series, MP5SD5. X95R Series, XM8 Series -> MK20 draw speed increased -> FN-FNC draw speed decreased -> FG42 reload speed decreased -> AI will no longer use parachute if no place to land -> Increased the effect of the parachute
Fixed: -> Leopard bounding box -> Translation tooltip for RPG Box -> Some problem with filling sceen blank sides when running
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VXgaJQ9n:i3nXtpJD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VXgaJQ9n:i3nXtpJD"
}

