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All versions
1.0.22.0
Release
Abdik's Mod 1.0.22.02 months ago 5
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Changes
v1.0.22.0
New:
- Simon Says: the F7/M7 device, drawn out and guarded. Buttons you still have to press get boxed in order - green for the next one, gold for the one after, red for the rest - and clicking anything that isn't next just doesn't go through. So you can hold right click and drag across the wall instead of aiming at them one at a time. Shift clicks through it if it's ever in your way, and you can move that onto any key you like.
- M7 Relics: no more dropping a relic in the wrong cauldron. Wrong colour and the click doesn't happen, plus a title telling you which one that cauldron actually wants. It's the only mistake on the floor that ends the run on the spot, so it's the one worth catching.
- Badpixel: two switches for what your client says about itself. Launch Env picks the launcher name you announce when you join - Vanilla, Fabric, Forge, or type your own. Hide Mods shuts down a trick where a server sneaks a translation key into a sign or an anvil and reads your mod list off whatever your client sends back; with it on you answer the way a vanilla client would.
- Hide Channels sits under Hide Mods and is off by default. It stops your client listing its plugin channels, which is about as close to a real mod list as a server ever gets. Hypixel's own channel is left alone so the Hypixel mod API still works, but anything else that needs its own channel will break while it's on - that's why it stays off until you say so.
Fixes:
- Fixed a 26.2 crash when a few world boxes landed in the same frame - waypoints, danger zones and drop highlights all at once, say. Each box was going off to the graphics card on its own and the game ran out of slots to wait on. They go together in one batch now.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jIGENrL5:7jhod8EJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jIGENrL5:7jhod8EJ"
}

