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All versions
1.0.25.1
Release
Abdik's Mod 1.0.25.12 days ago 6
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Changes
v1.0.25.1
Changes:
- Boss Bar: pick the text colour with the colour picker. The text is bold now, and boss names no longer carry the symbols or level numbers around them.
- Boss Bar: the percentage always uses a dot (80.5%), matching the health numbers next to it.
Fixes:
- Boss Bar now shows slayer bosses and minibosses that only have a name over their head, with no bar at the top of the screen, and plays their death message and sound too. They show their name and health but no percentage, since only their current health is known. Other players' slayer bosses are left out.
- Boss Bar: Voidgloom Seraph stays on the bar while its hit shield is up and shows the hits left instead of its health.
- Boss Bar: the Inferno Demonlord keeps its full health after splitting into its demons, instead of starting again from half.
- Boss Bar: the Tier V Tarantula's second form, the Conjoined Brood, is now on the boss list with its own death alert. The first form going down no longer plays one, since the fight isn't over yet.
- Boss Bar: the Riftstalker Bloodfiend is recognised now - its name over its head only says "Bloodfiend".
- Boss Bar: Maxor, Storm, Goldor and other bosses whose bar stops at 1% when they're beaten now play their death alert - it used to be missed because the bar never reached zero.
- Boss Bar: bosses and minibosses the Watcher summons in the blood room (like a Livid, Bonzo or Spirit Bear) and Livid's clones no longer show up on the bar or play a death alert - only the real ones do.
- Boss Bar: Livid on Floor 5 now shows its real health and plays its death alert once it's really dead. The bar picks the real Livid out of the clones instead of showing the game's own Livid bar, which stays at 100% the whole fight.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jIGENrL5:PnOyZxtQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jIGENrL5:PnOyZxtQ"
}

