Tags
Creators
Details
1.1.1
Compatibility
Changes
Health Boost: It boosts health even further by 10% per lvl after a totem of undying saves you. This boost resets after death.
Ground Pound: Its cooldown now scales by 1 second per entities killed and entities hit, on top of height based cooldown.
Longshot fury: Improved airborne mobility.
Added hud indicator for the speed boost.
Gravity: Won’t trigger if the player is crouching.
Its center particles have a proximity based opacity system, the closer you get the less opaque they’re.
Pulling: Won’t trigger if the player is crouching.
Its center particles have a proximity based opacity system, the closer you get the less opaque they’re.
Impaling now works on entity that’s under rain or touching water.
The chances you have to trigger Lucky Strike and Experience Resonator are now displayed nex to their names in the item’s tooltip.
The bonus of damage enchantments scales linearly with the weapon’s cooldown.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E7WNiEIX:jopqRpvC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E7WNiEIX:jopqRpvC"
}

