All versions
1.0.0
Release
ActiveTime 1.0.02 months ago 14
Compatibility
Minecraft: Java Edition
26.2
26.1.x
1.21.x
1.20.3–1.20.6
Platform
Paper
Changes
ActiveTime v1.0.0 Release
Your world only progresses while you play.
Key Features
- Automatic Simulation Freeze: Automatically pauses native Minecraft ticks when the server is empty (0 players online).
- Instant Resume: Resumes world simulation the exact moment a player connects.
- Native Tick Control: Uses Minecraft 1.20.3+'s built-in tick manager (
/tick freeze). Zero tick loops or entity hacks. - Multi-Loader Ready: Full official support for Paper, Fabric, and Forge.
- Shutdown Protection: Restores normal server ticking before stopping to ensure worlds never remain stuck.
- Commands & Permissions:
/activetime [status|freeze|unfreeze|reload]. - Configurable: Customizable prefix and broadcast announcements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4ixMGpPF:3bBEA4nH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4ixMGpPF:3bBEA4nH"
}

