0.1.0
Compatibility
Required content
Changes



Update 0.1 There’s gunpowder, yeah, I got that gunpowder!
Added a new mob — Screaming Yabok. It spawns deep in the caves of Glacio; it loves miners and tries its best to “say hello.”
Added Malachite, which generates as crystals on the Moon and can be processed in the Crusher into green dye.
Added Cinnabar, which generates as crystals on Mercury and can be processed in the Crusher into red dye.
Fixed a bug with GalileoX’s custom mobcap. The mobcap now has a limit of 20 Sulfur Creepers for Venus and 2 Yaboks for Glacio per player. The mobcap is calculated per player and scales with the number of players in the dimension. The custom mobcap was introduced due to broken mob spawning on planets.
Added a new biome to the caves of Glacio, similar to the Venusian cave biome.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:phQeHACF:43ggq7Py"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:phQeHACF:43ggq7Py"
}

