1.0.0
Compatibility
Changes
✨ Core Feature:
Crosshair dynamically adapts to the held item.
Supported items:
Sword: Sharp, pointed crosshair design for combat focus.
Pickaxe: Square, blocky crosshair for mining precision.
Bow: Circular reticle with guiding lines for projectile aiming.
⚙️ Fabric Integration:
Built using Fabric API for lightweight compatibility.
Works seamlessly with Fabric Loader and common HUD mods.
🎨 Visuals:
Smooth morphing animations when switching tools.
Subtle color tinting based on item type (red for sword, gray for pickaxe, green for bow).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Z9gXj4iI:E9k2qVjT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Z9gXj4iI:E9k2qVjT"
}

