1.2.0
Compatibility
Changes
what's new in 1.2.0:
ADDON SUPPORT IS FINALLY HERE!
you can now create your own custom visual overlays, mutations, and transformations using the new skin weathering api. developer templates are ready!
added commands to toggle visual effects on the fly:
/weathering breath enable/disable โ turns cold biomes mouth steam on/off
/weathering shake enable/disable โ turns freezing body shaking on/off optimized networking payload size and synced states.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N9ck9GFB:erZZygA3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N9ck9GFB:erZZygA3"
}![[ASW] Adaptive Skin Weathering](https://cdn.modrinth.com/data/N9ck9GFB/65dc8858b2392106229dc79e19a7b397823699a4.jpeg)

