1.1.5
Compatibility
Changes
🌟 Major Features
• Biome-Adaptive Dirt & Vegetation: Soil colors are no longer limited to standard brown. The overlay dynamically changes based on the biome you are currently in: • In the Jungle, the player becomes covered in dark green moss and wet vegetation. • In Swamps, the mud becomes dark, murky, and swampy. • In Taigas, the dirt changes to cold, damp soil. • In Badlands/Mesas, the overlay turns reddish, matching the local clay/terracotta. • Colors smoothly and gradually transition from one shade to another as you move between biomes.
• Stage-by-Stage Pollution: Dirt now accumulates gradually on your skin, progressing through 4 distinct visual stages (from a light dusting to a thick, dense coat).
• Advanced Layering System: Fully independent rendering of 4 separate layers (dirt, sand, stone dust, snow/ice). Walking from a muddy area onto snow layers the textures chronologically on top of each other, rather than instantly swapping.
• Shivering Animation: Implemented a detailed cold-shaking animation for limbs, head, and body parts when freezing or in cold biomes. Equipping a full set of armor warms up the player and disables shivering.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N9ck9GFB:rmznltgp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N9ck9GFB:rmznltgp"
}![[ASW] Adaptive Skin Weathering](https://cdn.modrinth.com/data/N9ck9GFB/65dc8858b2392106229dc79e19a7b397823699a4.jpeg)

