0.19.0
Compatibility
Required content
Changes
๐ซ The dragon gets tired โ and breathes fire
A dragon you can ride forever is a creative-mode flight toy with wings. This one has two tanks and a weapon.
Stamina
- Flight: up to five minutes aloft at level 30 (two at the unlock level). It drains in the air and refills about twice as fast on the ground.
- Boost (Ctrl): a separate, much smaller tank โ twelve to thirty seconds โ that refills slowly while cruising and quickly on the ground. Holding Ctrl also burns the flight tank three times faster, so you cannot simply keep it pressed.
- A gauge while you ride: both tanks in the action bar, with a warning at a quarter left.
- When it is spent it lands, it does not fall. The dragon glides down under control, sets you on your feet, sits and rests. It will not take off again until it is a quarter full โ and it says so if you try. Feed it to cut the wait; resting works with the form switched off too.
Fire breath
Bind the new Dragon Fire Breath key and, from its back, your dragon spits a ball of dragon fire from its mouth โ the Ender Dragon's own weapon, leaving a cloud of breath where it lands. It damages mobs but never breaks or burns a block. Ten seconds between shots, and each one costs a tenth of the flight tank: a full tank is ten breaths.
๐ป Phantoms are fair game again
Your Mochi used to shoo phantoms away like a cat, with a strange side effect: they could neither reach you nor leave, so they circled overhead forever. The shooing is gone โ phantoms attack again, and a Mochi with a bow answers by turning into its little skeleton and shooting them out of the sky. If it cannot (no bow, no arrows, or not the right level) it tells you exactly what it is missing instead of standing there.
๐ Only your hand feeds it
A tamed Mochi no longer trots off to any stranger holding food โ on a server, someone else's snack cannot lead your pet away, and it will not beg to them either. Wild ones still come to anybody: that is how you tame them.
๐งน Also fixed
- It stops pacing while you stand still. AFK or just reading a chest, your Mochi would wander a few blocks off and get pulled back, over and over. Now it waits beside you until you move.
- No more skeleton form in your face. It only switches to the archer body when the target is genuinely far (nine blocks; seven for enemies shooting back). Anything closer gets teeth. Flyers are still shot at any range โ you cannot bite a phantom.
- A landed dragon folds its wings instead of flapping at full speed while standing still.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s9yDUMze:ybn4Ltjn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s9yDUMze:ybn4Ltjn"
}

