
ADStats
ADStats adds an RPG-like progression layer to Minecraft, rewarding players for diverse gameplay activities and providing visible growth in combat, exploration, and crafting capabilities. Players are incentivized to engage with the world in varied ways to l
26.2.5
Compatibility
Changes
New:
- Skill milestones now grant real gameplay bonuses, not just achievements: Mining/Excavation/Foraging/Farming/Fishing give a chance of extra resources when gathering; Fighting/Archery give a chance of bonus damage (including in PvP by default); Defense gives a chance of reduced damage taken; Alchemy gives a chance of longer-lasting potion effects, including on splash potions thrown at others; Enchanting gives a chance of a cheaper cost.
- All of the above is configurable per bonus category on the server.
Fixed
- Combining enchanted books at an anvil wasn't being tracked toward the Enchanting skill (only the final application to a tool/weapon counted) — every combine step now counts correctly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6M9Afcbx:OhXw6zg9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6M9Afcbx:OhXw6zg9"
}
