1.0.0-1.20.1-forge
Compatibility
Changes
Advanced Fake Players v1.0.0 (Release)
First official stable release, featuring critical bug fixes and gameplay improvements.
New Features and Improvements:
Skin System: Added commands to apply skins by username (/skin set) or directly from an image URL (/skin url).
Added a backup system to prevent data loss if the game crashes while possessing a fake player.
Fixed a crash on Fabric when entering possession mode.
Fixed camera issues and bugs related to using portals or vehicles (boats and minecarts).
Fixed problems with fall damage and xp pickup.
Resolved several issues on dedicated servers and improved compatibility with other mods.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:prCEsDl7:OlNBpVFE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:prCEsDl7:OlNBpVFE"
}

